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Thread: [Update] XenoBot v2.8.5 [9.71]

  1. #51
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    Just had a crash hunting bog raiders / death

  2. #52

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    i have been going steady in yala dragons for about 3 hours thank you darkstar for the great update

  3. #53
    XenoBot Developer DarkstaR's Avatar
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    I'll need scripts provided for the locations that are crashing. As far as my tests have shown, it is stable.

  4. #54
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    An now just had Mistrock Cycs crash on my other bot as well :/ I was running 2 seperate Scripts 1 The Free Mistrock Cycs Script uploaded on the sticky .XBST Free Scripts/Depositors and the other was Free Yalahar Bog Raiders script in the same location.

    Also running the below .lua for Safe Exori
    And a flask dropper


    local config = {
    delay = 500, -- delay time in between checks [default = 500ms]
    attacks = {
    ['exori gran'] = {
    min = 4, -- minimum targets in to use this spell
    spellRadius = 1, -- range to count targets to attack
    checkRadius = 5, -- safe range to check for players (should always be larger or at least equal to spellRadius)
    countPlayers = false, -- include players in the target count (incase you are intending on attacking players)
    attackMode = 'none' -- none, enemies, strangers, friends, everyone
    },
    ['exori'] = {
    min = 3,
    spellRadius = 1,
    checkRadius = 5,
    countPlayers = false,
    attackMode = 'none'
    },

    }
    }

    print([[
    Name: Auto Area Attack
    Description: Executes area spells on certain conditions
    Author: Cavitt Glover (Syntax)
    Version: 3.1.00 (updated 06.12.2012)]])
    wait(5000)

    function getTargetCount(pos, atkRadius, chkRadius, incPlayers, atkMode)
    local n = 0
    for i = CREATURES_LOW, CREATURES_HIGH do
    local creature = Creature.GetFromIndex(i)
    if(creature:isValid() and creature:ID() ~= Self.ID())then
    if(creature:isOnScreen() and creature:isVisible() and creature:isAlive())then
    local name = creature:Name()
    if(getDistanceBetween(creature:Position(), pos) <= chkRadius)then
    if(atkMode == 'none' and (creature:isPlayer()))then
    return false
    elseif(atkMode == 'enemies' and (creature:isFriendly() or creature:isInnocent()))then
    return false
    elseif(atkMode == 'strangers' and creature:isFriendly())then
    return false
    elseif(atkMode == 'friends' and creature:isInnocent())then
    return false
    end
    if(getDistanceBetween(creature:Position(), pos) <= atkRadius)then
    if(not creature:isPlayer() or incPlayers)then
    n = n + 1
    end
    end
    end
    end
    end
    end
    return n
    end

    function think()
    for spell, dat in pairs(config.attacks)do
    local amnt = getTargetCount(Self.Position(), dat.spellRadius, dat.checkRadius, dat.countPlayers, dat.attackMode)
    if(amnt)then
    local _max = (dat.max==nil) and amnt or dat.max
    if(amnt >= dat.min) and (amnt <= _max)then
    if(type(spell) == 'number')then
    Self.UseItemWithMe(spell)
    wait(900, 1200)
    elseif(Self.CanCastSpell(spell))then
    if(dat.needTarget)then
    local target = Creature.GetByID(Self.TargetID())
    if(target:isOnScreen() and target:isVisible() and target:isAlive())then
    if(targetistanceFromSelf() <= dat.spellRadius)then
    Self.Say(spell)
    wait(600, 1000)
    end
    end
    end
    Self.Say(spell)
    wait(600, 1000)
    end
    end
    end
    end
    end

    while(true)do
    think()
    wait(config.delay)
    end

  5. #55
    XenoBot Developer DarkstaR's Avatar
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    Is there anything special happening when it crashes? About to deposit etc.

  6. #56
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    awesome

  7. #57
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    Mistrock cycs had just levitated down off a cliff.

    Bog raiders was above ground fighting 2 big raiders

  8. #58

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    Crash

    Got a video surface graphics bug or something while botting my low level in femor hills

  9. #59
    Lifetime Subscriber fxtrok's Avatar
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    Thumbs up

    Quote Originally Posted by DarkstaR View Post
    So the problem with the Scripter was a bug that's been around since the beginning of the Scripter (it could be noticed when you would continuously kill/rexecute the same script - all scripts would eventually stop working). When I fixed the relog crashes by adding more thread safety checks, it ended up making this bug much more common (your script is working on the first execute, but breaks with subsequent executes, am I right?).

    I've found and fixed the problem, re-download the bot.


    I was having the same issue as you described. I'd work perfectly the first time and then I'd bug at some point in the lua. I will uninstall it and re install and come back with more feedback.

  10. #60
    Senior Member Gordo's Avatar
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    So i guess this update didnt go so smoothly? :S

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