View Full Version : [Update] XenoBot Apophis v14.7.6.656 [10.50 & Apophis Global Release]
DarkstaR
07-07-2014, 07:06 PM
This update marks the global release for XenoBot Apophis, bringing the 10.50 client version along with it. If you already have Apophis, it will be automatically updated when you restart. If you don't have it, you can get it from here (http://forums.xenobot.net/misc.php?do=download). For more information on XenoBot Apophis, go here (http://forums.xenobot.net/showthread.php?26982).
Preview Client 10.50 has been release here (http://forums.xenobot.net/showthread.php?27603).
Changelog:
v14.7.6.656
XenoBot Apophis global release!
Added 10.50 compatibility.
Added a 10-day free trial for XenoBot.
Changed compilation to Visual Studio 2010.
Re-coded the injector, now called XenoSuite, from scratch; it is much better now.
Auto Inject.
Auto MC.
Auto Update.
Version Agnosticism (all old versions will be preserved and functional).
Runs on start-up.
Added XenoMonitor, which allows you to easily monitor all of your characters from XenoSuite.
Re-coded the verification system, making it much more friendly to users.
Added a built-in rune/spell shooter to Targeting.
The old shooter (in Targeting) has been removed. Scripts which used this feature will be automatically converted upon load.
There are four attacks types:
Absolute Spell (UE, exori, vis hur, ebeam, etc)
Targeted Spell (exori vis, exori hur, etc)
Area Rune (avalanche, GFB, etc)
Targeted Rune (icicle, SD, etc)
There are two attack reasons:
Danger Level (based on priority set for the monsters in targeting)
Name (based on creature names)
If Stuck
Creature Count (includes all creatures)
Each attack reason has parameters such as:
Creature Count
Creature Health
Creature Distance
Mana Cost (in percent)
*There is no limit to the amount of spells that can be used.
*Waves and beams are supported
Added a "Lure Mode" to the Walker.
There are 4 waypoints used by the Lurer:
Start Lure / SLure - will turn Lure Mode on.
Lure Walk 1 / LWalk1 - will walk to the waypoint, attempting to keep the closest creature within 1 SQM.
Lure Walk 3 / LWalk3 - will walk to the waypoint, attempting to keep the closest creature within 3 SQM.
End Lure / ELure - will turn Lure Mode off.
When Lure Mode is on, only the Walker is allowed to move around. Targeting will still attack creatures, but the Walker will take over how it walks.
So, for example, if your script is:
SLure
Stand (x, y, z by demon)
LWalk3 (x, y, z by the lure spot)
ELure
XenoBot will stand near the demon, attack it, walk back to the lure spot while keeping 3 sqm distance, and then resume Targeting normally.
On the other hand, if you would like to rush up some stairs into a corner, you could do something like this:
SLure
Stand (x, y, z on the stairs)
Stand (x, y, z in the corner)
wait(1000)
ELure
This would run to the corner and wait 1 second before resuming the Targeting and Looter. It would attack on the way to the corner, however.
Added "item-blacklisting", which will automatically detect when you are out of potions/runes and refrain from spamming them.
Both the Healer and the Shooter use this functionality.
This will stop the spamming of "sorry not possible" when you run out of potions or have the wrong ones set in the healer.
This will also keep the Shooter from trying to GFB when you've run out, allowing it to advance to the next spell.
Added Reach Depot to the Walker.
Added Browse Field looting to the Looter.
Browse Field will be used when a body falls on a hole, ladder, or has other items placed on top of it. It will work with many stacked bodies as well.
Fixed every known Special Area bug. They work like a charm now.
Added Skinning, Fishing, and Dusting to the Looter.
Added Reconnect (Rcnct) to Tools.
Will not reconnect upon death, use of training statue, or log out.
Has issues reconnecting after server save.
Re-coded the XenoScript engine, providing a number of advantages.
The Scripter window is much larger.
One-liner crashes are fixed.
All known event-based crashes are fixed.
Events are far more efficient, but truncate old events if the queue grows above 100.
The memory[leak] footprint is now minimal.
Scripts now have much faster interoperability with the client.
The Scripter now allows you to have sub-directories within the Scripts folder.
Re-coded Diagnostic Information, providing a much more useful interface.
The performance has been highly increased, giving a much less noticable hit to FPS.
The memory usage and stack level of all Lua scripts are now shown.
The ugly grid has been replaced with a very smooth outlining of blocking entities.
Special area tiles are now shown, with descriptions.
Added "tile-blacklisting", causing the Pathfinder to detect and evade invisible creatures and house doors.
Added Walker.IsStuck() and Walker.IsLuring() to the Scripter.
Added a Private Message proxy to the Scripter.
Added Self.Ping() to the Scripter.
Added Prismatic Ring to all ring functions in the Scripter.
Improved Self.OpenDepot() to use Browse Field (thanks to Syntax).
Added Container:UseItemWithContainerItem(spotfrom, contto, spotto) to the Scripter.
Added many new Item functions to the Scripter
Item.isWalkable(id)
Item.isFurniture(id)
Item.isField(id)
Item.GetWeight(id)
Item.GetValue(id)
Item.GetCost(id)
Added Examples button to the Scripter, which will show script examples.
Added Tutorial button to the out-of-game window, which will show an XenoBot tutorial (thanks to Furpan).
Fixed a bug causing XenoBot not to recognize unicode characters in paths; computer user names can now contain special characters.
Fixed hundreds of bugs related to performance and memory usage.
Fixed Self.PrivateMessage() in the Scripter, it will no longer debug.
Fixed many crashes and debugs (including the one with boats and teleports).
Fixed injection crashes.
Fixed the IPChanger, it is no enabled again.
Fixed dozens of small UI bugs.
Improved Eat Food to no longer eat from protection zones.
Improved Targeting to no longer attack from protection zones.
Improved Auto-Mount to no longer mount when invisible.
Fixed the Exp HUD; it will no longer overflow into the negative on high level characters.
Improved the Player Attack alarm to include an optinal alert for yellow PvP boxes.
Fixed a bug causing Walker Stuck not to trigger in certain cases.
Improved automatic recovery to only cast when more than 100 health is missing.
Improved many small things in the PathFinder.
DarkstaR
07-07-2014, 07:07 PM
https://www.youtube.com/watch?v=1wtpg5wd9Fs
Amazing :D Quick update expected. I´m buying on release.
Thanks DarkstaR your work is appreciated.
-Anco-
Afromanz
07-07-2014, 07:09 PM
You rock senor!
Kamoblindside77
07-07-2014, 07:09 PM
=OO lure! Go have a sleep, and thanks a ton!
Pretty Reckless
07-07-2014, 07:10 PM
You're the maaaaan! :D
Syntax
07-07-2014, 07:11 PM
Good work as usual.
Nakuu
07-07-2014, 07:12 PM
Good job :)
Aardappeltje
07-07-2014, 07:13 PM
I still get the "Failed to inject Xenobot" warning :(
DarkstaR
07-07-2014, 07:14 PM
I still get the "Failed to inject Xenobot" warning :(
Try doing a full restart and letting XenoSuite update before you open Tibia.
Arrow
07-07-2014, 07:15 PM
I'm trying, opened the settings and set the scripts, but it's not doing the scripts. Not talking, nor depositing while before the update it worked
Aardappeltje
07-07-2014, 07:17 PM
Try doing a full restart and letting XenoSuite update before you open Tibia.
Oké bro... I'll let you know
DarkstaR
07-07-2014, 07:17 PM
I'm trying, opened the settings and set the scripts, but it's not doing the scripts. Not talking, nor depositing while before the update it worked
I need more information than this. It works fine for me, I ran the walker for an hour on 2 chars before releasing.
Niyar
07-07-2014, 07:19 PM
Will test it tomorrow, thanks!
ps. Nice avatar!
Boomtune
07-07-2014, 07:25 PM
You are the first one... great work! ;)
Hello Darkstar!
I tryed trial version.. and i got problem..
Im loading scripts etc...
And it doing nothing.. 0 move.. How to fix it anyone can help me ?
sausting
07-07-2014, 07:26 PM
excellent work, get some sleep !
DarkstaR
07-07-2014, 07:27 PM
Hello Darkstar!
I tryed trial version.. and i got problem..
Im loading scripts etc...
And it doing nothing.. 0 move.. How to fix it anyone can help me ?
Just like I said earlier, I need more info. All of my test scripts are working fine.
Just like I said earlier, I need more info. All of my test scripts are working fine.
Sorry my english is really bad because im from poland ;c
Okay im launching xenobot and tibia .
Injecting logging and launching scripts etc.. Clicking all good. [ Im lauching 100% AFK ] And character stay and doing nothing..
Glowingstick
07-07-2014, 07:30 PM
My character logs out while trying to exani hur up ;o
isaac200
07-07-2014, 07:30 PM
Running on trial and everything going well so thank u for that really fast realse!
Y2Quakepc2
07-07-2014, 07:32 PM
If i ever go to the usa, which i dont think i'll. I'll do everything that is on my hands to have atleast a 5 mins conversation with you.
ur a god of the programation dude
Pinnicle
07-07-2014, 07:33 PM
Awesome stuff!
And nice avatar :D DarkstaR
DarkstaR
07-07-2014, 07:33 PM
Sorry my english is really bad because im from poland ;c
Okay im launching xenobot and tibia .
Injecting logging and launching scripts etc.. Clicking all good. [ Im lauching 100% AFK ] And character stay and doing nothing..
Are you activating the Walker, the Looter, and the Targeter?
My character logs out while trying to exani hur up ;o
Manual exani hur up? Or in a script? If a script, how is it coded?
Glowingstick
07-07-2014, 07:34 PM
Are you activating the Walker, the Looter, and the Targeter?
Manual exani hur up? Or in a script? If a script, how is it coded?
<item text="!cdataread" tag="254"><![CDATA[Self.Turn("north")]]></item>
<item text="!cdataread" tag="254"><![CDATA[wait(300) Self.Say("exani hur up") wait(200,500)]]></item>
tried to run it 5 times before giving up and doing it manually instead, doing it manually didnt not log out my character
Edit: Just got disconnected on another character at the farmine exani hur spots
amw25669
07-07-2014, 07:35 PM
I'm gettin' the error of "unsupported version of xenosuite" after the automatic update performed by xenosuite. Suggestions?
DarkstaR
07-07-2014, 07:36 PM
<item text="!cdataread" tag="254"><=!=[=C=D=A=T=A=[Self.Turn("north")]=]=></item>
<item text="!cdataread" tag="254"><=!=[=C=D=A=T=A=[wait(300) Self.Say("exani hur up") wait(200,500)]=]=></item>
tried to run it 5 times before giving up and doing it manually instead, doing it manually didnt not log out my character
Edit: Just got disconnected on another character at the farmine exani hur spots
Works fine for me in Thais, I'll run to farmine and try.
I'm gettin' the error of "unsupported version of xenosuite" after the automatic update performed by xenosuite. Suggestions?
The error tells you EXACTLY what to do. I cannot give you more advice than that.
Are you activating the Walker, the Looter, and the Targeter?
I got all activated.. when i activate script etc
Wesker
07-07-2014, 07:38 PM
http://forums.xenobot.net/customavatars/avatar2_3.gif
LOL
well seems its working gonna test it
haffelaffe
07-07-2014, 07:38 PM
When I Load a script, nothin happens, Nothing gets loaded really.
DarkstaR
07-07-2014, 07:39 PM
I'm seeing the exani hur problem now, except it seems to be a Self.Turn problem. Fixing asap.
Glowingstick
07-07-2014, 07:39 PM
Works fine for me in Thais, I'll run to farmine and try.
The error tells you EXACTLY what to do. I cannot give you more advice than that.
<item text="Self.Turn(north) wait(500) Self.Cast('exani hur up', 50) wait(500)" tag="254"/>
This is the one im using in farmine which got me disconnected, its the first exani hur spot after levers
When I Load a script, nothin happens, Nothing gets loaded really.
I got this problem too.
ppgab
07-07-2014, 07:39 PM
I got all activated.. when i activate script etc
Maybe you are starting on the wrong location or its just a bad script, check the basic tutorial in the tutorial section to learn how the walker works, i don't think its a xenobot bug, if its an active scripter just contact him
And custom OTs clients can give this error, try using tibia's official client with a ipchanger, or check if the .xbst file is blank
Boomtune
07-07-2014, 07:41 PM
And how to use older version of Apophis now for OT? :o
haffelaffe
07-07-2014, 07:41 PM
Maybe you are starting on the wrong location or its just a bad script, check the basic tutorial in the tutorial section to learn how the walker works, i don't think its a xenobot bug, if its an active scripter just contact him
Well It doesnt work for me either, and It worked last night
http://gyazo.com/56eb1a90f085afda6055a59ac63cd333
ppgab
07-07-2014, 07:44 PM
Well It doesnt work for me either, and It worked last night
http://gyazo.com/56eb1a90f085afda6055a59ac63cd333
check my edit
"And custom OTs clients can give this error, try using tibia's official client with a ipchanger, or check if the .xbst file is blank"
Nakuu
07-07-2014, 07:44 PM
Well It doesnt work for me either, and It worked last night
http://gyazo.com/56eb1a90f085afda6055a59ac63cd333
Try loading settings using Settings window in game.
ziomal92
07-07-2014, 07:44 PM
Hello I have some problem cause my injector for 10.50 tibia cant find udpated tibia clinet ..
haffelaffe
07-07-2014, 07:45 PM
Try loading settings using Settings window in game.
Already tried, Nothing happens.
Could it be a problem with the script after the update? - Its your script :P
vitor44
07-07-2014, 07:45 PM
Darkstar, hello and very good job, u are the man. But how can I solve the problem in the shooter and pathfinders? in situations where my chars will use certain spell, the tibia closes. can give me tips? Thank you!
Nakuu
07-07-2014, 07:50 PM
Already tried, Nothing happens.
Could it be a problem with the script after the update? - Its your script :P
I've no problems loading any of my scripts. You can try re-downloading it if you didn't do that within last 7 day since we have updated all scripts for Apophis (although it should still load fine even the old one).
DarkstaR
07-07-2014, 07:51 PM
<item text="Self.Turn(north) wait(500) Self.Cast('exani hur up', 50) wait(500)" tag="254"/>
This is the one im using in farmine which got me disconnected, its the first exani hur spot after levers
I've fixed this. Allow XenoSuite to auto-update.
Already tried, Nothing happens.
Could it be a problem with the script after the update? - Its your script :P
I've seen many people mention these bugs with Nakuu's team scripts. I've asked many people to provide me scripts so I can try to fix the bugs, but nobody does. Blame them.
Darkstar, hello and very good job, u are the man. But how can I solve the problem in the shooter and pathfinders? in situations where my chars will use certain spell, the tibia closes. can give me tips? Thank you!
Do you mean it is logging out, or really closing Tibia? I fixed the logging out bug; just close all Tibia clients and restart XenoSuite so it will auto-update.
Wesker
07-07-2014, 07:52 PM
reach depot added in waypoints
https://www.youtube.com/watch?v=YKUOB8MN4Kc
ppgab
07-07-2014, 07:53 PM
haffelaffe check if the .xbst file is blank, ive had this issue before where after a updated it blanked some of my settings files
reach depot added in waypoints
yeah now we just need a Self.CreateScript(location) function, i think its too hard to make good paid scripts because we lack tools to make our jobs easier
jk tho don't hate
Nakuu
07-07-2014, 07:54 PM
I've seen many people mention these bugs with Nakuu's team scripts. I've asked many people to provide me scripts so I can try to fix the bugs, but nobody does. Blame them.
I don't think it's related to our scripts only ;) Anyway I sent you PM with the script he had problem with.
Argh... i got problems i dont know how to fix it.. Fuck it.. and i get banned ip 30 mins // Dafuqqq.... And hmmphhh Darkstar get some sleep ;c you only working ;c
Levie
07-07-2014, 07:55 PM
To everyone downloading; WATCH OUT WITH YOUR (OLD) SCRIPTS.
I just died because the bot kept kicking me for some reason..
Tripkip
07-07-2014, 07:58 PM
I was wondering If Exori min/utito tempo is gonna be added sometimes soon.
Exori min makes quite a big difference, and utito to trigger on X monsters and when the spell is actually over, not when the exhaust is over.
Seen some great new features! Keep it up
CaptainReynolds
07-07-2014, 08:00 PM
I'm only using 2 lowlevel scripts, but they seem to be working well.
Reely
07-07-2014, 08:00 PM
To everyone downloading; WATCH OUT WITH YOUR (OLD) SCRIPTS.
I just died because the bot kept kicking me for some reason..
Same here. I keep getting kicked every minute. It doesn't even lag - it just kicks you out of nothing.
I'm using SolidScripts Quara Hell script atm.
DarkstaR
07-07-2014, 08:01 PM
To everyone downloading; WATCH OUT WITH YOUR (OLD) SCRIPTS.
I just died because the bot kept kicking me for some reason..
Same here. I keep getting kicked every minute. It doesn't even lag - it just kicks you out of nothing.
I'm using SolidScripts Quara Hell scripy atm.
PLEASE READ THE THREAD.
I already fixed this. Close all Tibia clients and restart XenoSuite so it can update.
Jordan5000
07-07-2014, 08:01 PM
Great Job Bru
haffelaffe
07-07-2014, 08:03 PM
I've no problems loading any of my scripts. You can try re-downloading it if you didn't do that within last 7 day since we have updated all scripts for Apophis (although it should still load fine even the old one).
I just redownloaded the script. SAme issue.
ppgab
07-07-2014, 08:03 PM
I was wondering If Exori min/utito tempo is gonna be added sometimes soon.
Exori min makes quite a big difference, and utito to trigger on X monsters and when the spell is actually over, not when the exhaust is over.
Seen some great new features! Keep it up
thats possible atm and relatively simple :), just request in the right section
Nakuu
07-07-2014, 08:05 PM
I just redownloaded the script. SAme issue.
Make a quick test - open .xbst file, remove everything from there except Walker's panel, save the file and check if loads waypoints properly then. If you don't know how to do that just contact me on Skype (nakuux) and we'll do few tests to try and find the actual issue.
Tripkip
07-07-2014, 08:06 PM
ppgab I know its possible, But I meant for the build in Shooter, pretty much everything is possible by making ur own scripts. the whole idea of darkstar adding new features is making the bot more user friendly and not everything having to be added by making a freakinglua for it is a part of that. Hence why I asked.
But thanks anyways
Reely
07-07-2014, 08:06 PM
PLEASE READ THE THREAD.
I already fixed this. Close all Tibia clients and restart XenoSuite so it can update.
Thanks bro <3
ppgab
07-07-2014, 08:07 PM
I just redownloaded the script. SAme issue.
tried what i said? t.t
ziomal92
07-07-2014, 08:15 PM
I still cant inject tibia.. sorry for my English.. Now xeno cant find tibia client but all is updated tibia and apophis . Xeno "saying" unrecognized clinet tibia .. but the game is updated to 10.50 preview
Prewz
07-07-2014, 08:15 PM
Great job Darkstar! Everything seems to be working fine for me :)
DarkstaR
07-07-2014, 08:17 PM
I still cant inject tibia.. sorry for my English.. Now xeno cant find tibia client but all is updated tibia and apophis . Xeno "saying" unrecognized clinet tibia .. but the game is updated to 10.50 preview
There wont be preview version for a few hours. I need to sleep before I start on it, but I'm currently staying awake long enough to make sure there's no major errors with the regular release.
I know this is not convenient, but keep in mind this was a very hard update, and XenoBot is currently the ONLY bot working, preview or not.
CoryHarrell
07-07-2014, 08:18 PM
How do I use the new multi client xD?
raiQi
07-07-2014, 08:29 PM
https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcTHHiLAu7u_fz50--T21t2l0JhfwlNiCZTvCvrOk_SpQiTxn9nF
Nakuu
07-07-2014, 08:30 PM
How do I use the new multi client xD?
Check the box in the XenoSuite for Multi-Client. Start running Tibia clients.
jikoe
07-07-2014, 08:31 PM
There wont be preview version for a few hours. I need to sleep before I start on it, but I'm currently staying awake long enough to make sure there's no major errors with the regular release.
I know this is not convenient, but keep in mind this was a very hard update, and XenoBot is currently the ONLY bot working, preview or not.
i dont know if anyone reported this already, but my tibia client keeps logging out as soon as i enable anti idle.
DarkstaR
07-07-2014, 08:32 PM
i dont know if anyone reported this already, but my tibia client keeps logging out as soon as i enable anti idle.
READ.
THE.
THREAD.
Allow the bot to auto-update and this bug will go away.
Nakuu
07-07-2014, 08:43 PM
Ran few tests about the 'Load Settings - empty Walker issue', PMed you the results. Seems like files' path is the problem.
Deivids
07-07-2014, 08:48 PM
i am installing new 10.50 xenobot setup, and almost in finish it says "There is a problem with this Windows installer package. A program run as part of the setup did not finish as expected. Contact your support personnel or package vendor."
What to do?
benknox
07-07-2014, 08:56 PM
i am installing new 10.50 xenobot setup, and almost in finish it says "There is a problem with this Windows installer package. A program run as part of the setup did not finish as expected. Contact your support personnel or package vendor."
What to do?
read the last three sentences of the first post here (http://forums.xenobot.net/showthread.php?26982)
ppgab
07-07-2014, 08:56 PM
nothing to see here
jo3bingham
07-07-2014, 08:57 PM
i am installing new 10.50 xenobot setup, and almost in finish it says "There is a problem with this Windows installer package. A program run as part of the setup did not finish as expected. Contact your support personnel or package vendor."
What to do?
http://forums.xenobot.net/misc.php?do=download
Instructions->step #1->* "If you get installation errors, download this"
Follow the link there to download and install Microsoft's VC++ Redistributable package.
Deivids
07-07-2014, 09:09 PM
Thanks.. its all going great. :)
Kamoblindside77
07-07-2014, 09:10 PM
nevermind fixed
freixeee
07-07-2014, 09:13 PM
Hey man! Please can you upload Xenobot version from 10.20 to 10.41 ... I need it for shadowcores!
Thanks! LOVE! ;P
Kamoblindside77
07-07-2014, 09:13 PM
To everyone downloading; WATCH OUT WITH YOUR (OLD) SCRIPTS.
I just died because the bot kept kicking me for some reason..
if you have an exani hurup or down update
Nakuu
07-07-2014, 09:14 PM
Hey man! Please can you upload Xenobot version from 10.20 to 10.41 ... I need it for shadowcores!
Thanks! LOVE! ;P
http://forums.xenobot.net/misc.php?do=download
Check "Older versions".
Deivids
07-07-2014, 09:14 PM
Now i got problem... i cant login it says "got: 'bad|Invalid request format!0"
freixeee
07-07-2014, 09:18 PM
http://forums.xenobot.net/misc.php?do=download
Check "Older versions".
Its not there 10.20 - 10.41 I already checked :s
freixeee
07-07-2014, 09:19 PM
http://forums.xenobot.net/misc.php?do=download
Check "Older versions".
Sorry I mean, since Xenobot Apophis was realeased I need those versions! :c
EDIT: So latest version before 10.50
Nakuu
07-07-2014, 09:19 PM
Its not there 10.20 - 10.41 I already checked :s
Protocol 10.36 - 10.37
Protocol 10.21 - 10.35
Protocol 10.00 - 10.20
It's there... 10.41 should work with the newest XenoBot.
Older versions support in Apophis will come in the future.
freixeee
07-07-2014, 09:27 PM
Protocol 10.36 - 10.37
Protocol 10.21 - 10.35
Protocol 10.00 - 10.20
It's there... 10.41 should work with the newest XenoBot.
Older versions support in Apophis will come in the future.
So this latest version of Xenobot works for all old clients or maybe 10.20 to 10.50? Just asking..
I just want to re-install only the client and not client and xenobot, is this possible?
Nakuu
07-07-2014, 09:28 PM
So this latest version of Xenobot works for all old clients or maybe 10.20 to 10.50? Just asking..
I just want to re-install only the client and not client and xenobot, is this possible?
The latest XenoBot works for 10.41 or newer. Old protocols work only for the clients as described.
freixeee
07-07-2014, 09:38 PM
The latest XenoBot works for 10.41 or newer. Old protocols work only for the clients as described.
Oh thats perfect man! Thanks for your patience and answers! :D
Deivids
07-07-2014, 09:38 PM
i am running Injector.exe and it drop Error "Enrty point not found... the procedure entry point ?fromWCharArray@QString@@SA?AV1@PBGH@Z coul not be located in the dynamic link library QtCore4.dll."
Someone knows what to do?
Athren
07-07-2014, 10:13 PM
I've got a slight problem trying to login to XenoSuite... "got: 'bad|Invalid request format!0" ,
Just wondering if anyone knows how to fix this?
Can't load settings by doubleclicking on the *.xbst file or am I doing something wrong? currently using the ingame loading dialogue but its a pain in the ass to click thousands of time to get to the script i want to load.
Austen
07-07-2014, 10:26 PM
My xenosuite won't update, presumably because its relating to me getting captcha everytime i visit forums. You whitelisted me a while ago, iv cleaned my computer since still getting captcha. I have tried uninstalling and downloading apophis again as well as several restarts and making sure tibia is not open.
Roarz and i have the same provider in new zealand which is probably the cause, apparently we have the same ips which is wierd as we don't live together, fortunately in a week i can go back to my flat where i have a different provider! But would like to use xeno in the meantime.
Guess the problem is on our end so sorry for the inconvenience!
Thanks in advance!
EDIT: Roarz found a temporary fix for us to use so i could update.
Danzig
07-07-2014, 10:34 PM
Hello! I've been trying to Login into xenosuite but it tells me "Invalid response! Got: "bad|Invalid request format!0" Tried to reinstall but got no solution :P Thanks in advance
Gordo
07-07-2014, 10:35 PM
GG will report if anything goes wrong
Athren
07-07-2014, 10:36 PM
Hello! I've been trying to Login into xenosuite but it tells me "Invalid response! Got: "bad|Invalid request format!0" Tried to reinstall but got no solution :P Thanks in advance
Got the same problem here, Hopefully someone knows the problem :P
Nakuu
07-07-2014, 10:57 PM
Seems like if you split Self.DepositItems into 2 functions like that:
Self.DepositItems({5876, 0}) -- rare
Self.DepositItems({6548, 1}) -- stack
it [sometimes] fails to deposit items listed in 2nd line/function.
There wont be preview version for a few hours. I need to sleep before I start on it, but I'm currently staying awake long enough to make sure there's no major errors with the regular release.
I know this is not convenient, but keep in mind this was a very hard update, and XenoBot is currently the ONLY bot working, preview or not.
You are a hero for being this fast on an update! As I play on a preview server I am patiently waiting for the preview release ;).
Thanks for being this fast tho, DarkstaR !
robinhood
07-07-2014, 11:07 PM
You are a hero for being this fast on an update! As I play on a preview server I am patiently waiting for the preview release ;).
Thanks for being this fast tho, DarkstaR !
same here lol most of the xenobot community plays on preview servers... thats why I think he should have released preview first
kamilkrasicki
07-07-2014, 11:27 PM
yeah i agree with "robinhood" xenobot for tibia preview should released first.
1. The most poppular in nowadays over 500-600 players everyday
2. This client is patching first, before standardl Tibia
DouglasChase
07-07-2014, 11:27 PM
Got the same problem here, Hopefully someone knows the problem :P
I got it working with my laptop, but on my desktop it says this as well. Does anybody know why?
Hey i never tried using the Apophis in the past. I just downloaded the update and it wont even open xenobot for me. it says "entry point not found. "The procedure entry point?fromWCharArray@QString@@SA?AV1@PBGH@Z could not be located in the dynamic link library QtCore4.dll." I have installed everything you said in the past thread about maybe having problems with it and its still giving me this message. Also tried re downloading restarting and everything else i could think of
chancez
07-08-2014, 12:37 AM
https://imageshack.com/a/img855/1117/widu.jpg
How do I fix this shit?
laughlin23
07-08-2014, 12:47 AM
I installed the new tibia update today and as the install was finishing I got a "patch error" that said the patch installation was unsuccessful due to "C://~~~/xenobot/screenshots" folder.... Any idea why I received this message and maybe something to worry about? I dunno why an update patch should even be accessing this file. Second attempt at update was successful without any errors.
chopperzondeck
07-08-2014, 01:41 AM
https://imageshack.com/a/img855/1117/widu.jpg
How do I fix this shit?
im havin this same issue running windows 7 and i have delted xeno and redownloaded several times even makin sure to restart comp after deletion and still havin the issue
Roarz
07-08-2014, 02:27 AM
im havin this same issue running windows 7 and i have delted xeno and redownloaded several times even makin sure to restart comp after deletion and still havin the issue
Deletion? I hope you mean uninstall.
Also, don't use restart, it is like a gay shutdown. Uninstall xeno, shutdown, reinstall, see if that helps. If that doesn't work, go here:
http://www.microsoft.com/en-us/download/details.aspx?id=5555
DarkstaR
07-08-2014, 02:55 AM
im havin this same issue running windows 7 and i have delted xeno and redownloaded several times even makin sure to restart comp after deletion and still havin the issue
I think I've finally fixed this :)
Give it a try.
thomazpes
07-08-2014, 02:57 AM
I think I've finally fixed this :)
Give it a try.
Sorry to ask, but how about the preview client version is it going to be ready today?
Sapphirine
07-08-2014, 02:58 AM
I think I've finally fixed this :)
Give it a try.
It`s working. Thank you!
Sorry to ask, but how about the preview client version is it going to be ready today?
Dude, DarkstaR has been working hard for hours while you have been only waiting, he is doing the hard work, give him time, don't pressure him. It will be finished soon, just have patience.
-Anco-
robinhood
07-08-2014, 03:03 AM
Sorry to ask, but how about the preview client version is it going to be ready today? same here xd
;) I know you can do it DarkstaR you're good at this.
Aristeus
07-08-2014, 03:04 AM
Seems like if you split Self.DepositItems into 2 functions like that:
Self.DepositItems({5876, 0}) -- rare
Self.DepositItems({6548, 1}) -- stack
it [sometimes] fails to deposit items listed in 2nd line/function.
I've noticed this as well. It only happens when I'm using the ReachDepot function in the walker and the depositer has to go into multiple backpacks to deposit in the first slot. When I use the user made ReachDepot function from a lua file it works just fine.
CaptainReynolds
07-08-2014, 03:28 AM
Seems like if you split Self.DepositItems into 2 functions like that:
Self.DepositItems({5876, 0}) -- rare
Self.DepositItems({6548, 1}) -- stack
it [sometimes] fails to deposit items listed in 2nd line/function.
Did you try putting a small wait in between them? Just a guess that could very well be extremely stupid, but I was thinking it could be a result of the bot actually performing both actions but a bit too quickly for tibia to process.
Orming
07-08-2014, 03:37 AM
eta on being able to use the bot on Preview Servers DarkstaR
robinhood
07-08-2014, 04:03 AM
eta on being able to use the bot on Preview Servers DarkstaR^BUMP
DarkstaR
07-08-2014, 05:13 AM
eta on being able to use the bot on Preview Servers @DarkstaR (http://forums.xenobot.net/member.php?u=2)
^BUMP
About 1-2 hours, I'm testing now.
kabojix
07-08-2014, 05:44 AM
works good!
DarkstaR
07-08-2014, 06:03 AM
PREVIEW VERSION http://forums.xenobot.net/showthread.php?27603
Cant install bot on windows 2012 server r2, installation says: "There is a problem with this Windows Installer package. A program run as part of the setup did not finish as expected. Contact your support personnel or package vendor."
Tried redownloading, tried to change compatibility mode, didnt work
edit
probably has to do something with hardware id
im running my win server in virtual environment
Please read the full instructions
* If you get installation errors, download this (http://www.microsoft.com/en-us/download/details.aspx?id=5555)
robinhood
07-08-2014, 06:09 AM
PREVIEW VERSION http://forums.xenobot.net/showthread.php?27603
Please read the full instructions
* If you get installation errors, download this (http://www.microsoft.com/en-us/download/details.aspx?id=5555)
hey bro need help with testers for the preview update? I can help.
elowam
07-08-2014, 06:15 AM
there is problem with windows installer package. A program run as part of the setup did not finish as expected. contact your support personnel or package vendor
bot don't work on previev world help me pls ;/
DarkstaR
07-08-2014, 06:28 AM
1. Download and install XenoBot (http://xenobot.net/downloads/setup.msi?r=30980).
* If you get installation errors, download this (http://www.microsoft.com/en-us/download/details.aspx?id=5555)
​
1. Download and install XenoBot (http://xenobot.net/downloads/setup.msi?r=30980).
* If you get installation errors, download this (http://www.microsoft.com/en-us/download/details.aspx?id=5555)
​
1. Download and install XenoBot (http://xenobot.net/downloads/setup.msi?r=30980).
* If you get installation errors, download this (http://www.microsoft.com/en-us/download/details.aspx?id=5555)
​
1. Download and install XenoBot (http://xenobot.net/downloads/setup.msi?r=30980).
* If you get installation errors, download this (http://www.microsoft.com/en-us/download/details.aspx?id=5555)
1. Download and install XenoBot (http://xenobot.net/downloads/setup.msi?r=30980).
* If you get installation errors, download this (http://www.microsoft.com/en-us/download/details.aspx?id=5555)
​
1. Download and install XenoBot (http://xenobot.net/downloads/setup.msi?r=30980).
* If you get installation errors, download this (http://www.microsoft.com/en-us/download/details.aspx?id=5555)
1. Download and install XenoBot (http://xenobot.net/downloads/setup.msi?r=30980).
* If you get installation errors, download this (http://www.microsoft.com/en-us/download/details.aspx?id=5555)
martinponsi
07-08-2014, 07:56 AM
Hey, i got problems when i will load scripts... targeting walker looter mm is empty? i dont know if im doing something wrong...
DarkstaR
07-08-2014, 07:57 AM
Hey, i got problems when i will load scripts... targeting walker looter mm is empty? i dont know if im doing something wrong...
Can you give me the full path to the script you are loading? (C:\..........\scriptname.xbst)
As well as any error you may be seeing.
martinponsi
07-08-2014, 08:03 AM
emm, didnt understand, but i have been trying jxscript for edron earth elementals (mage) and a port hope dworc script but i dont know where i have got it from
Kristaps
07-08-2014, 08:10 AM
Good job bro! Everything seems to work for me. Thanks!
Badeanda
07-08-2014, 08:27 AM
DarkstaR
I'm having a problem loading some scripts aswell.
Invalid XML format (expected=)!
If i edit the script with Notepad ++ and remove the healer - refill mana and exura sio. It loads normally
This is a script made to constantly use manapots and exura sio on myself to train mana.
DarkstaR
07-08-2014, 08:30 AM
@DarkstaR (http://forums.xenobot.net/member.php?u=2)
I'm having a problem loading some scripts aswell.
Invalid XML format (expected=)!
If i edit the script with Notepad ++ and remove the healer - refill mana and exura sio. It loads normally
This is a script made to constantly use manapots and exura sio on myself to train mana.
That's a different bug entirely. Just put \ before the " in the xbst
Badeanda
07-08-2014, 08:41 AM
That's a different bug entirely. Just put \ before the " in the xbst
Sorry i didn't quite understand what you meant there.
<panel name="Self Healer">
<control name="SpellList">
<item spell="exura sio "Name here" mana="140" vcomp="1" vsign="2" vrandom="0" vvalue="300" enabled="1"/>
</control>
<control name="ItemList">
<item id="268" vcomp="0" vsign="2" vrandom="0" vvalue="350" enabled="1"/>
</control>
Do i do anything with these to make it work?
DarkstaR
07-08-2014, 08:46 AM
"exura sio "Name here"
becomes
"exura sio \"Name here"
Nakuu
07-08-2014, 08:47 AM
Sorry i didn't quite understand what you meant there.
<panel name="Self Healer">
<control name="SpellList">
<item spell="exura sio "Name here" mana="140" vcomp="1" vsign="2" vrandom="0" vvalue="300" enabled="1"/>
</control>
<control name="ItemList">
<item id="268" vcomp="0" vsign="2" vrandom="0" vvalue="350" enabled="1"/>
</control>
Do i do anything with these to make it work?
<item spell="exura sio \"Name here" mana="140" vcomp="1" vsign="2" vrandom="0" vvalue="300" enabled="1"/>
DarkstaR so quick.. go sleep.
Badeanda
07-08-2014, 08:51 AM
"exura sio "Name here"
becomes
"exura sio \"Name here"
Aha, so simple!
Good job with Apophis!
Does there exist any kind of donate option for those who wants to contribute with a bit more then normal licence?
Spooky22
07-08-2014, 10:23 AM
I didnt really see the sulution in the thread. When I inject jxscripts souleaters, my bot work completly fine until it meets the monsters. It simply doesnt start using great fireball runes nor any other spells. Any reason for this?
thanks for response
kubax36
07-08-2014, 11:13 AM
Seems like if you split Self.DepositItems into 2 functions like that:
Self.DepositItems({5876, 0}) -- rare
Self.DepositItems({6548, 1}) -- stack
it [sometimes] fails to deposit items listed in 2nd line/function.
its also putting items to wrong backpack sometimes and trying to deposit items already deposited (i think we are talking about native depositer function)
it was happening from time depositing function was implemended to xenobot.
Nakuu
07-08-2014, 11:23 AM
its also putting items to wrong backpack sometimes and trying to deposit items already deposited (i think we are talking about native depositer function)
it was happening from time depositing function was implemended to xenobot.
Yes, but since 10.50 update sometimes it 'forgets' to deposit at all...
Btw. Another debug during the depositing (not sure if it was Deposit function actually or Reach Depot waypoint), report has been sent to you.
how to load settings? i can only load them via the ingame dialogue which kinda sucks with 1000 scripts to click through :P loading the xbst file by doubleclicking is by far more convenient but doesn't work for me or am i doing something wrong?
when i doublelick a setting file there comes the Windows UAC prompting me to type in my admin password and then it will load the setting file but there's no waypoints, targetting, etc all blank.
sobrius
07-08-2014, 12:44 PM
"There is a problem with this windows installer package. A program run as part of the setup did not finish as expected. Contact your support personnel or package vendor"
any one got the same problem? what should i do?
Umbled
07-08-2014, 01:57 PM
Opening XenoSuite
"Attempting to reach Xenobot server, please wait..."
"Failed to connect to XenoBot server"
Reinstalled Apophis 5 times
Glowingstick
07-08-2014, 02:05 PM
"The Scripter now allows you to have sub-directories within the Scripts folder."
I got scripts in the EK folder but for some reason it doesn't show up in Scripts, only my Shadowcore folder shows up
http://i.imgur.com/kbshj0E.png
http://i.imgur.com/dzjmOSn.png
anyone know what it could be or what I have to do?
edit: Nvm I figured it out
Joshwa534
07-08-2014, 02:59 PM
"The Scripter now allows you to have sub-directories within the Scripts folder."
I got scripts in the EK folder but for some reason it doesn't show up in Scripts, only my Shadowcore folder shows up
http://i.imgur.com/kbshj0E.png
http://i.imgur.com/dzjmOSn.png
anyone know what it could be or what I have to do?
edit: Nvm I figured it out
The sub-folders have to be at least 3 characters long: RP won't work but RP1 would for example.
Arrow
07-08-2014, 03:07 PM
Does only the scripter map has this function or also settings map?
Baarj
07-08-2014, 03:08 PM
anybody else got trouble with auto update?
Joshwa534
07-08-2014, 03:14 PM
Does only the scripter map has this function or also settings map?
Only the Scripter supports it at the moment.
Tibian
07-08-2014, 03:50 PM
Hey DarkstaR,
This release seems really good. MC isn't working for me, but there's other options for this.
One thing I would like to see is a colour mode. I have a custom Windows skin which makes all my taskbar headings black, unfortunately with XenoBot it makes pretty much everything black besides the graphics.
Regards,
Tibian
Tripkip
07-08-2014, 04:37 PM
Hey DarkstaR,
This release seems really good. MC isn't working for me, but there's other options for this.
One thing I would like to see is a colour mode. I have a custom Windows skin which makes all my taskbar headings black, unfortunately with XenoBot it makes pretty much everything black besides the graphics.
Regards,
Tibian
LOL Waste of programming time.
kubax36
07-08-2014, 04:54 PM
Added Container:UseItemWithContainerItem(spotfrom, contto, spotto) to the Scripter.
could i use rust remover on rusty armor with this code? If yes could someone give example of script? ;p
DarkstaR
07-08-2014, 05:03 PM
I didnt really see the sulution in the thread. When I inject jxscripts souleaters, my bot work completly fine until it meets the monsters. It simply doesnt start using great fireball runes nor any other spells. Any reason for this?
thanks for response
You need to re-download the script. JX's old shooter doesn't work with Apophis, they've updated to use the built in one.
DarkstaR
07-08-2014, 05:04 PM
Added Container:UseItemWithContainerItem(spotfrom, contto, spotto) to the Scripter.
could i use rust remover on rusty armor with this code? If yes could someone give example of script? ;p
You can, but I can't test/write a script yet. I'll add some to examples soon.
Umbled
07-08-2014, 05:16 PM
DarkstaR, help me with my error and I'll show you that this verision of Apophis is crackable
DarkstaR
07-08-2014, 05:23 PM
It's probably the crack causing your error.
Umbled
07-08-2014, 05:27 PM
No wait I fixed it... we'll go teamviewer soon k?
hold on
DarkstaR
07-08-2014, 05:27 PM
I already know how the crack is working, and I'll patch it soon enough.
Umbled
07-08-2014, 05:28 PM
Aight, just wanted to let you know in case you didn't know :p
Boomtune
07-08-2014, 05:40 PM
DarkstaR, help me with my error and I'll show you that this verision of Apophis is crackable
Damn noob, you should be banned for that.. xDDD!!!
Umbled
07-08-2014, 05:40 PM
DarkstaR
I'm getting that error once again. I'd love to get this sorted out before buying a license.
I'd rather buy a license than abusing the crack :p
Boomtune What should I get banned for? warning DarkstaR? did I ever claim that I was going to use the crack? No.
DarkstaR
07-08-2014, 05:43 PM
The error you are getting is BECAUSE OF THE CRACK. I said that already, idiot.
Boomtune
07-08-2014, 05:43 PM
DarkstaR
I'm getting that error once again. I'd love to get this sorted out before buying a license.
I'd rather buy a license than abusing the crack :p
Boomtune What should I get banned for? warning DarkstaR? did I ever claim that I was going to use the crack? No.
It was like... "HELP ME and I show you how to crack your bot.... BUT ONLY IF YOU HELP ME!"... LOL!
mkmichix
07-08-2014, 05:45 PM
Funny guy.
Umbled
07-08-2014, 05:47 PM
The error you are getting is BECAUSE OF THE CRACK. I said that already, idiot.
It's not because of the fucking crack, I've deleted it all and I reinstalled Xenobot. Ignorant fuck. I changed my mind about the license.
I tried to be nice warning you for the crack, since I saw you posting "Xenobot won't be crackable next patch", but you were wrong.
Boomtune It was more like, help me sorting this error out so that I can show you that it's crackable.
I can't show him unless I sort the error out right?
What a fucking twat
DarkstaR
07-08-2014, 05:50 PM
It's not because of the fucking crack, I've deleted it all and I reinstalled Xenobot. Ignorant fuck. I changed my mind about the license.
I tried to be nice warning you for the crack, since I saw you posting "Xenobot won't be crackable next patch", but you were wrong.
@Boomtune (http://forums.xenobot.net/member.php?u=12774) It was more like, help me sorting this error out so that I can show you that it's crackable.
I can't show him unless I sort the error out right?
What a fucking twat
It IS the crack.
The crack redirects the fucking connection to a shitty server that sporadically drops the fucking traffic. Even if you uninstall XenoBot or the crack, this redirect stays in place. I've reverse engineered the entire fucking crack.
Keep thinking you know more than me. Have fun with your bugged crack. I'm not even going to ban you, I want you to see how retarded you're being.
Boomtune
07-08-2014, 05:51 PM
It's not because of the fucking crack, I've deleted it all and I reinstalled Xenobot. Ignorant fuck. I changed my mind about the license.
I tried to be nice warning you for the crack, since I saw you posting "Xenobot won't be crackable next patch", but you were wrong.
Boomtune It was more like, help me sorting this error out so that I can show you that it's crackable.
I can't show him unless I sort the error out right?
What a fucking twat
I just said... do what you want, I dont care anyway.
And a little tip by the way..... Every bot is cracked and every bot can be cracked. There is no way to fix any tool to make it not crackable anymore. :)
Umbled
07-08-2014, 05:54 PM
It IS the crack.
The crack redirects the fucking connection to a shitty server that sporadically drops the fucking traffic. Even if you uninstall XenoBot or the crack, this redirect stays in place. I've reverse engineered the entire fucking crack.
Keep thinking you know more than me. Have fun with your bugged crack. I'm not even going to ban you, I want you to see how retarded you're being.
I don't think that I know more than you, but I do know that you're a fucking prick that think everyone knows how your coding works.
Instead on keep stating that it's the crack, you could have told me how to fix it.
You clearly don't care about your customers, I've been a part of paying your bills loads of times. This is what I get?
DarkstaR
07-08-2014, 05:57 PM
I don't think that I know more than you, but I do know that you're a fucking prick that think everyone knows how your coding works.
Instead on keep stating that it's the crack, you could have told me how to fix it.
You clearly don't care about your customers, I've been a part of paying your bills loads of times. This is what I get?
I didn't assume that you know how it works. I told you that it was the problem, and then you corrected me. That's you trying to tell me how it works, buddy. Use your fucking brain you retarded fucking bastard.
I'm banning you after you read this.
Umbled
07-08-2014, 05:58 PM
Well I thought you ment having it on the computer, or having it running while using Xenobot would cause these errors.
I could never have guessed you did that traffic shit.
DarkstaR
07-08-2014, 06:00 PM
Exactly. You made an assumption about how it works and then started blaming ME for that assumption. And I'm the fucking prick? cya in 7 days nerd
Boomtune
07-08-2014, 06:01 PM
I'm banning you after you read this.
Finnaly! :D
FranzMaurer
07-08-2014, 06:04 PM
Darkstar my friend, how you doing in Electric Ladyland?
I heard you get angry due my small release for polish mates from Cebuland.
What you know about cracking?
DarkstaR
07-08-2014, 06:06 PM
Darkstar my friend, how you doing in Electric Ladyland?
I have this wonderful sex robot called XenoBot....
Yeah, you guys get soppy seconds.
FranzMaurer
07-08-2014, 06:10 PM
Why you dont fix Tibiasock.dll? Don't tell me about lack of time. We both know that you laze all night long.
mkmichix
07-08-2014, 06:13 PM
I just downloaded crack for XenoBot. DarkstaR can you help me configure it?
DarkstaR
07-08-2014, 06:16 PM
Why you dont fix Tibiasock.dll? Don't tell me about lack of time. We both know that you laze all night long.
I might re-write it to be better (there are a lot of issues with how it currently works). But I seriously have 0 time right now.
I just downloaded crack for XenoBot. @DarkstaR (http://forums.xenobot.net/member.php?u=2) can you help me configure it?
Sure thing buddy, got teamviewer?
mkmichix
07-08-2014, 06:22 PM
No i don't have
FranzMaurer
07-08-2014, 06:23 PM
I might re-write it to be better (there are a lot of issues with how it currently works)
I noticed one, with conversion calling (push 1 -> mov cl,1) so how we know, this means that they change it into fastcall or thiscall.
Rest of function have small differences beetween opcodes.
Trust me, it looks like you wanted to take monopoly in bot's underground.
And tell me why Xenobot is crackable via Cheat Engine and poor webserver?
DarkstaR
07-08-2014, 06:34 PM
I noticed one, with conversion calling (push 1 -> mov cl,1) so how we know, this means that they change it into fastcall or thiscall.
Rest of function have small differences beetween opcodes.
Trust me, it looks like you wanted to take monopoly in bot's underground.
They changed compilers and the new one is aggressively implementing __fastcall. The previous compiler only did it to standalone integers, but this one is doing, always, to the first 2 4-byte elements. So even if you have:
struct pos { DWORD x, y, z; }
func(pos)
pos.x and pos.y still get passed using registers.
FranzMaurer
07-08-2014, 06:59 PM
Oh my dear friend. Take a look on tpforums and back with memory 4 years ago.
Diff is not with new users but with old pricks, which left forums. You are one of them.
It not seems like you go to sweet 'retirement', but i couldnt see you there. That's why i said you grab monopoly.
You got big knowlegde about Tibia Internals and Programming, but i angry for you due your disrespectful behaviour.
Look at this: http://web.archive.org/web/20100420073240/http://tpforums.org/
That was a library for newcomes.
Do something with this! There are still ppl who want help!
It seems that you made a grade and you let go.
Look at BlackD, he still updating his tools even if he no takes money for this. He release on his forums new things and ways.
That's the point of my angry on you.
Today i was released sources of new container structures for my buddies, but you got them yesterday and i could saw them anywhere. Tell me why? Your 0 of time? It that really hard to copy 10 lines of code and paste 'em?
"W imię zasad skurwysynu"
Nakuu
07-08-2014, 07:46 PM
DarkstaR
No idea if you notice my report earlier but seems like something is interrupting the Self.DepositItems() function, sometimes it doesn't deposit all items - ie. when all items are split into 2 functions, first for rares and second for stackable items then it sometimes doesn't deposit stackable items at all. Few people can confirm that. And it's not my connection for sure.
jo3bingham
07-08-2014, 07:51 PM
DarkstaR
No idea if you notice my report earlier but seems like something is interrupting the Self.DepositItems() function, sometimes it doesn't deposit all items - ie. when all items are split into 2 functions, first for rares and second for stackable items then it sometimes doesn't deposit stackable items at all. Few people can confirm that. And it's not my connection for sure.
Did you try the suggestion of placing a wait between function calls? It may be a temporary fix until DarkstaR can check it out.
Nakuu
07-08-2014, 07:53 PM
Did you try the suggestion of placing a wait between function calls? It may be a temporary fix until DarkstaR can check it out.
Yes, got it like that:
Self.DepositItems({7427, 0}, {21175, 0}, {3318, 0}, {21174, 0}, {3381, 0}, {3037, 0}, {21176, 0}, {3039, 0}, {3091, 0}, {8082, 0}, {7401, 0}, {3415, 0}, {7425, 0}, {21177, 0}, {21166, 0}, {3371, 0}, {3370, 0}, {3049, 0}, {3098, 0})
wait(500, 1000)
Self.DepositItems({21200, 1}, {7443, 1}, {5911, 1}, {21201, 1}, {5912, 1}, {5910, 1}, {21204, 1}, {21199, 1}, {239, 1}, {238, 1}, {236, 1}, {21202, 1}, {11473, 1}, {11472, 1}, {5878, 1})
wait(500, 1000)
Self.DepositItems({3029, 2}, {3032, 2}, {3033, 2}, {3030, 2}, {3028, 2}, {9057, 2}, {5944, 2})
still failed to deposit items from 2nd and 3rd function call. Restarting walker at Deposit label and it deposited properly, it works fine sometimes and sometimes it doesn't.
It simply deposit items from first function call, then open browse field where locker is and it's done, Walker keeps going.
Masse136
07-08-2014, 08:44 PM
Yes, got it like that:
Self.DepositItems({7427, 0}, {21175, 0}, {3318, 0}, {21174, 0}, {3381, 0}, {3037, 0}, {21176, 0}, {3039, 0}, {3091, 0}, {8082, 0}, {7401, 0}, {3415, 0}, {7425, 0}, {21177, 0}, {21166, 0}, {3371, 0}, {3370, 0}, {3049, 0}, {3098, 0})
wait(500, 1000)
Self.DepositItems({21200, 1}, {7443, 1}, {5911, 1}, {21201, 1}, {5912, 1}, {5910, 1}, {21204, 1}, {21199, 1}, {239, 1}, {238, 1}, {236, 1}, {21202, 1}, {11473, 1}, {11472, 1}, {5878, 1})
wait(500, 1000)
Self.DepositItems({3029, 2}, {3032, 2}, {3033, 2}, {3030, 2}, {3028, 2}, {9057, 2}, {5944, 2})
still failed to deposit items from 2nd and 3rd function call. Restarting walker at Deposit label and it deposited properly, it works fine sometimes and sometimes it doesn't.
It simply deposit items from first function call, then open browse field where locker is and it's done, Walker keeps going.
I got the same issue with Bollo scripts. DarkstaR
Syntax
07-08-2014, 08:51 PM
Nakuu, why are you splitting it into two functions? This isn't an issue related to Apophis either, it's never worked well calling it back to back. Keep it in one function.
There's a reason you can specify multiple destination backpacks. If you really want to use multiple deposit functions, close your containers after the first deposit >.< it needs to reset.
I don't see why you would though, it's faster to do it in one.
Nakuu
07-08-2014, 08:55 PM
Syntax
Worked fine before 10.50 update therefore seems like a bug introduced in latest update to me. Probably because DarkstaR added BrowseField to OpenDepot function. Anyway looking at the code it seems like calling function twice shouldn't really matter...
And sure, I can do quick-fix to over ~150 scripts, dunno about other scripters though + people who doesn't check forum every day for script updates.
DarkstaR
07-08-2014, 08:59 PM
buncha crap
The problem is the competition is now using anything I release against me, I can't keep promoting that. And it's a dead forum, you can't blame me for that. When I stay up from midnight until 1:30 PM with no sleep on 32 hours of up time, you can't expect me to just go post that information freely while my competitors are still looking for it. That's just retarded.
DarkstaR
07-08-2014, 09:02 PM
@Syntax (http://forums.xenobot.net/member.php?u=193)
Worked fine before 10.50 update therefore seems like a bug introduced in latest update to me. Probably because DarkstaR added BrowseField to OpenDepot function. Anyway looking at the code it seems like calling function twice shouldn't really matter...
And sure, I can do quick-fix to over ~150 scripts, dunno about other scripters though + people who doesn't check forum every day for script updates.
I'll fix it to close the depot and sleep a bit after deposit, but it is probably better to fix the scripts.
kubax36
07-08-2014, 09:02 PM
This should work, could net test it yet tho.
was not working, but fixed it in 30 seconds and added shit items drop :D Thanks!!
This is the one after my edit
function Self.RemoveRust()
local rustyitems = {8894, 8895, 8896, 8897, 8898, 8899}
local function getFlaskContainer()
local cont = Container.GetFirst()
while (cont:isOpen()) do
if ((cont:CountItemsOfID(9016)) > 0) then
return cont
end
cont = cont:GetNext()
end
return nil
end
local contto = Container.GetFirst()
while (contto:isOpen()) do
for _, item in ipairs(rustyitems) do
if (contto:CountItemsOfID(item) > 0) then
contfrom = getFlaskContainer()
if (not contfrom) then
return false
end
for spotfrom = 0, contfrom:ItemCount() - 1 do
if (contfrom:GetItemData(spotfrom).id == 9016) then
for spotto = 0, contto:ItemCount() - 1 do
if (contto:GetItemData(spotto).id == item) then
local unrust = false
while (not unrust) do
unrust = contfrom:UseItemWithContainerItem(spotfrom, contto:Index(), spotto)
wait(800, 1500)
end
return true
end
end
end
end
end
end
contto = contto:GetNext()
end
return true
end
function dropshit()
if (Self.ItemCount(3357) > 0) or (Self.ItemCount(3377) > 0) or (Self.ItemCount(3359) > 0) or (Self.ItemCount(3358) > 0) or (Self.ItemCount(3372) > 0) or (Self.ItemCount(3558) > 0) or (Self.ItemCount(3557) > 0) or (Self.ItemCount(3362) > 0) then
Self.DropItems(Self.Position().x, Self.Position().y, Self.Position().z, 3357, 3377, 3359, 3358, 3372, 3558, 3557, 3362)
wait(2000)
end
end
while (true) do
Self.RemoveRust()
wait(2000)
dropshit()
wait(1000)
end
kubax36
07-08-2014, 09:04 PM
I'll fix it to close the depot and sleep a bit after deposit, but it is probably better to fix the scripts.
that would be amazing :)
Nakuu
07-08-2014, 09:11 PM
I'll fix it to close the depot and sleep a bit after deposit, but it is probably better to fix the scripts.
Sweet :)
Btw. Rydan, I guess you have to fix your Loot/Deposit List Creator script as well then since it creates 2 functions for stackables/nonstackables, just to not spread 'wrong function's usage' ;)
EDIT#1:
Deposit function also fails to deposit all items when you've looted dozens of same item - ie. I always loot like 5-10 each refill of heavy trident and I end up with like 2-3 left in my backpack even though there is plenty of space left in the depot's backpacks.
Masse136
07-08-2014, 09:20 PM
Will u post when Xenosuit can be restarted with the new wait during deposit? DarkstaR
DarkstaR
07-08-2014, 09:59 PM
Will u post when Xenosuit can be restarted with the new wait during deposit? @DarkstaR (http://forums.xenobot.net/member.php?u=2)
I will. Maybe 3 hours or so when I get home from work
eddyN
07-08-2014, 10:04 PM
Yes, got it like that:
Self.DepositItems({7427, 0}, {21175, 0}, {3318, 0}, {21174, 0}, {3381, 0}, {3037, 0}, {21176, 0}, {3039, 0}, {3091, 0}, {8082, 0}, {7401, 0}, {3415, 0}, {7425, 0}, {21177, 0}, {21166, 0}, {3371, 0}, {3370, 0}, {3049, 0}, {3098, 0})
wait(500, 1000)
Self.DepositItems({21200, 1}, {7443, 1}, {5911, 1}, {21201, 1}, {5912, 1}, {5910, 1}, {21204, 1}, {21199, 1}, {239, 1}, {238, 1}, {236, 1}, {21202, 1}, {11473, 1}, {11472, 1}, {5878, 1})
wait(500, 1000)
Self.DepositItems({3029, 2}, {3032, 2}, {3033, 2}, {3030, 2}, {3028, 2}, {9057, 2}, {5944, 2})
still failed to deposit items from 2nd and 3rd function call. Restarting walker at Deposit label and it deposited properly, it works fine sometimes and sometimes it doesn't.
It simply deposit items from first function call, then open browse field where locker is and it's done, Walker keeps going.
i got the same problem..
Bollo
07-08-2014, 10:20 PM
Syntax
Worked fine before 10.50 update therefore seems like a bug introduced in latest update to me. Probably because DarkstaR added BrowseField to OpenDepot function. Anyway looking at the code it seems like calling function twice shouldn't really matter...
And sure, I can do quick-fix to over ~150 scripts, dunno about other scripters though + people who doesn't check forum every day for script updates.
Same here on a lot of scripts, since the neo-bot.comwhatever loot generator separated the lines, so its easier to dismiss the items that shouldent be there (like mana pots that u use etc).
As said, can be done on all just a matter of time ,but I dont see why the code wouldent work? It used to work just fine.
Syntax
07-08-2014, 10:29 PM
Same here on a lot of scripts, since the neo-bot.comwhatever loot generator separated the lines, so its easier to dismiss the items that shouldent be there (like mana pots that u use etc).
As said, can be done on all just a matter of time ,but I dont see why the code wouldent work? It used to work just fine.
You have it backwards.
The code shouldn't have worked very well at all on multiple lines, you're depositing into backpacks that have already been dug down into. That should be a clear sign that something is wrong.
When the deposit function was first released everyone (mostly) used it properly. For some reason, now, it's being called multiple times in everyone's script. Anyways, Nick will fix the issue by adding a delay and closing the depot and depot backpacks.
I do recommend you fix your scripts though. You can span the table across multiple lines and tab properly if you wish to distinguish the items, it's cleaner than multiple functions.
Self.DepositItems(
-- First Depot Backpack
{7427, 0},
{21175, 0},
{3318, 0},
{21174, 0},
{3381, 0},
-- Second Depot Backpack
{21200, 1},
{7443, 1},
{5911, 1},
{21201, 1},
{5912, 1}
)
Bollo
07-08-2014, 10:51 PM
Btw, is it meant to be that if mana pots is not visible, he wont even try to use them?
Sure good thing to have anti-spam so it dont go around spaming when on 0, but when you have a 1000 in a backapck thats not open, its going to try to use lvl 50+ manas, even tho its a knight without any such thing in support?
Bollo
07-08-2014, 10:57 PM
You have it backwards.
The code shouldn't have worked very well at all on multiple lines, you're depositing into backpacks that have already been dug down into. That should be a clear sign that something is wrong.
When the deposit function was first released everyone (mostly) used it properly. For some reason, now, it's being called multiple times in everyone's script. Anyways, Nick will fix the issue by adding a delay and closing the depot and depot backpacks.
I do recommend you fix your scripts though. You can span the table across multiple lines and tab properly if you wish to distinguish the items, it's cleaner than multiple functions.
Self.DepositItems(
-- First Depot Backpack
{7427, 0},
{21175, 0},
{3318, 0},
{21174, 0},
{3381, 0},
-- Second Depot Backpack
{21200, 1},
{7443, 1},
{5911, 1},
{21201, 1},
{5912, 1}
)
Yeah well after all it doesent take too long since the tool, although its a shitloads of time if you think of it as how boring it is..
Better get some uppers before I get onto this shit :D
Syntax
07-08-2014, 11:00 PM
Yeah well after all it doesent take too long since the tool, although its a shitloads of time if you think of it as how boring it is..
Better get some uppers before I get onto this shit :D
Automate it :D
Pretty simple regex replace.
lonatic
07-08-2014, 11:03 PM
Hey guys since the update my backpackreset on scripts stopped working. any idea how i can fix this ?
Nakuu
07-08-2014, 11:05 PM
Hey guys since the update my backpackreset on scripts stopped working. any idea how i can fix this ?
Show us the code.
lonatic
07-08-2014, 11:07 PM
Sorry not sure how to fit it in coding hope this is what you need
elseif (labelName == "ResetBps") then
delayWalker(2000)
setWalkerEnabled(false)
Container.Close(goldBP)
sleep(math.random(500, 1000))
Container.GetFirst():OpenChildren(goldBP)
sleep(math.random(500, 1000))
setWalkerEnabled(true)
function openBackpacks(...)
local backpacks = {...} -- List of backpacks to open.
local open = Container.GetIndexes() -- List of already open backpacks.
local main = Container.GetFirst() -- First open container is assumed to be main backpack (will be 0 if no container is open).
local toOpen = #backpacks -- Number of backpacks we need to open (used to check success).
local defaultOpen = {} -- A place to store the backpacks to open by container:OpenChildren(), if any.
local bps = {} -- A place to store the backpacks to open by container:UseItem(), if any. Why not always use :OpenChildren()? This way I can open bps by their relative position instead of id, so you don't have to worry about colours anymore.
if main:ID() == 0 then -- If no backpack is open, we need to open main.
if backpacks[1] ~= Self.Backpack().id then
toOpen = toOpen + 1
end
repeat -- Open main backpack.
wait(200, 600)
until Self.UseItemFromEquipment("backpack") > 0
wait(500)
main = Container.GetFirst()
end
for i = 1, #backpacks do
if type(backpacks[i]) == "table" then
if backpacks[i][1] > 16 then
if backpacks[i][2] ~= main:Index() then
main = Container.GetFromIndex(backpacks[i][2])
for spot = 0, main:ItemCount()-1 do
local item = main:GetItemData(spot)
if Item.isContainer(item.id) then
table.insert(bps, spot)
end
end
main:UseItem(bps[backpacks[i][1]])
wait(500, 900)
end
elseif backpacks[i][1] ~= main:ID() then
main = Container.GetFromIndex(backpacks[i][2])
main:OpenChildren(backpacks[i][1])
wait(500, 900)
end
elseif backpacks[i] < 16 then
if i == 1 then
for spot = 0, main:ItemCount()-1 do
local item = main:GetItemData(spot)
if Item.isContainer(item.id) then
table.insert(bps, spot)
end
end
for _, num in ipairs(backpacks) do
main:UseItem(bps[num])
wait(500, 900)
end
break
end
elseif backpacks[i] ~= main:ID() then
table.insert(defaultOpen, backpacks[i])
end
end
if #defaultOpen > 0 then
main:OpenChildren(unpack(defaultOpen))
end
wait(400)
if #open + toOpen == #Container.GetIndexes() then
return true
end
return false
end
function getOpenBackpacks()
local indexes = Container.GetIndexes() -- Find index for all open backpacks
local open = {} -- Create a place to store our open backpacks
for i = 1, #indexes do -- Search all open backpacks
tmpBP = Container.GetFromIndex(indexes[i])
table.insert(open, tmpBP:ID()) -- Store this backpack
end
return open -- Return found backpacks
end
function resetBackpacks(reset)
setWalkerEnabled(false)
local open = {} -- Create a table to hold backpack list
local close = {}
local indexes = Container.GetIndexes() -- Get ids of open backpacks.
if reset then
if reset > 0 and reset < #indexes then
for i = (#indexes-reset)+1, #indexes do
table.insert(open, indexes[i])
end
else
for i = 2, #indexes do -- If 'reset' is above the number of open backpacks we should reset all.
table.insert(open, indexes[i])
end
end
else
for i = 2, #indexes do -- If 'reset' is nil (empty argument) we should reset all backpacks.
table.insert(open, indexes[i])
end
end
local tries = 3 -- Give the script 3 tries to achieve a successful reset.
repeat
if reset then
if reset > 0 and reset < #indexes then
closeBackpacks(unpack(open)) -- Close selected backpacks
else
Self.CloseContainers() -- Close all backpacks.
end
else
Self.CloseContainers() -- Close all backpacks
end
wait(600, 800) -- wait a little while
local reopen = openBackpacks(unpack(open)) -- I store the return from openBackpacks, true if successfull, false otherwise
if tries == 0 then -- Check how many tries the function has left
print("BackpackReset failed!") -- Tell the user that reset has failed
return false
end
tries = tries - 1 -- One try has been spent
wait(100,200)
until reopen -- If reopen is true it means all backpacks were opened successfully and function is done
setWalkerEnabled(true)
return true
end
Nakuu
07-08-2014, 11:13 PM
lonatic
Just try replacing this line:
Container.GetFirst():OpenChildren(goldBP)
with:
Self.OpenMainBackpack(true):OpenChildren({goldBP,t rue})
ppgab
07-08-2014, 11:17 PM
lol that bp resetter tho >.<
lonatic
07-08-2014, 11:21 PM
That closed my backpacks, Disabled walker. Didnt re open any and enable walker again :/
lonatic
07-08-2014, 11:22 PM
lonatic
Just try replacing this line:
Container.GetFirst():OpenChildren(goldBP)
with:
Self.OpenMainBackpack(true):OpenChildren({goldBP,t rue})
Only closed my bps and disabled walker :/
Nevermind its working now. Thanks alot
Nakuu
07-08-2014, 11:24 PM
That closed my backpacks, Disabled walker. Didnt re open any and enable walker again :/
Then something is missing in the code you posted, it's really messy. Contacting the guy who made the script would be best.
Nakuu
07-08-2014, 11:36 PM
You have it backwards.
The code shouldn't have worked very well at all on multiple lines, you're depositing into backpacks that have already been dug down into. That should be a clear sign that something is wrong.
When the deposit function was first released everyone (mostly) used it properly. For some reason, now, it's being called multiple times in everyone's script. Anyways, Nick will fix the issue by adding a delay and closing the depot and depot backpacks.
I do recommend you fix your scripts though. You can span the table across multiple lines and tab properly if you wish to distinguish the items, it's cleaner than multiple functions.
Self.DepositItems(
-- First Depot Backpack
{7427, 0},
{21175, 0},
{3318, 0},
{21174, 0},
{3381, 0},
-- Second Depot Backpack
{21200, 1},
{7443, 1},
{5911, 1},
{21201, 1},
{5912, 1}
)
Changed it as you told - to call it only once - and it didn't deposit my rare items at all, dunno if it's any better sadly :(
Deposited (stackable) items to first backpack in depo just fine (it had to go deeper into cascaded backpacks) then re-opened browse field (to open second backpack in depot) and got stuck here (as you can see on the screenshot) trying to do some crazy shit, eventually stopped trying and ran away.
Here is the screenshot: http://i.imgur.com/Y1fdQl3.png
kubax36
07-08-2014, 11:38 PM
I'll fix it to close the depot and sleep a bit after deposit, but it is probably better to fix the scripts.
well, i think it should get count of containers opened before it starts to depositing. I am looting items to 6 different bps and when its going to depositer browse field window is 7th and loot bp 8th. When bot deposit items to one bp then its trying to open browse field again and its getting closed and open again. Then loot bp is moving to 7th spot and its trying to deposit items already deposited from 7th backpack. Its staying really long next to depot and finnaly when its leaving its not depositing items which bot should put to other bps. Items which should be deposited to first backpack are deposited fine, and then its moving items in this first bp on and on and not depositing anything else.
Edit: It works same way with one function or multiple functions, same problem.
Samosieja
07-08-2014, 11:42 PM
please ADD link download 10.50 preview
Syntax
07-08-2014, 11:51 PM
Changed it as you told - to call it only once - and it didn't deposit my rare items at all, dunno if it's any better sadly :(
Deposited (stackable) items to first backpack in depo just fine (it had to go deeper into cascaded backpacks) then re-opened browse field (to open second backpack in depot) and got stuck here (as you can see on the screenshot) trying to do some crazy shit, eventually stopped trying and ran away.
Here is the screenshot: http://i.imgur.com/Y1fdQl3.png
Okay that's a different issue then, it's still recommended to use one function. Nick said he'll look into it when he gets home.
I'll take a look after work if he hasn't already found the solution.
Nakuu
07-09-2014, 12:20 AM
Okay that's a different issue then, it's still recommended to use one function. Nick said he'll look into it when he gets home.
I'll take a look after work if he hasn't already found the solution.
I think it's supposed to close the depot backpack (once it's done depositing to that backpack) but it closes BrowseField with Locker instead (or maybe it fails to detect that its already open and calls OpenLocker funcion for no reason) - unless it's intended but seems pointless to close BrowseField and then reopen it and leave backpack that won't be needed anymore still open ;d
ppgab
07-09-2014, 12:31 AM
its easier to make the depot function based on one index per item set , like DepositItems({index=0, items = {3154, 3455, 6555}}, {index =2, items = {4456, 6777, 1123}})
atleast that's how i did in the deposit function i made
Syntax
07-09-2014, 12:40 AM
I think it's supposed to close the depot backpack (once it's done depositing to that backpack) but it closes BrowseField with Locker instead - unless it's intended but seems pointless to close BrowseField and then reopen it and leave backpack that won't be needed anymore still open ;d
Okay thanks, most likely the BrowseField change in the recent update then. I assumed it opened the Locker in the same window as BrowseField, which was incorrect.
Nick will be home soon to test and patch the issue.
its easier to make the depot function based on one index per item set , like DepositItems({index=0, items = {3154, 3455, 6555}}, {index =2, items = {4456, 6777, 1123}})
atleast that's how i did in the deposit function i made
That looks worse tbh.
You're putting the focus on the slots, and not the items.
ppgab
07-09-2014, 12:42 AM
yeah it does looks ugly lol, but it goes smoother
Syntax
07-09-2014, 12:46 AM
yeah it does looks ugly lol, but it goes smoother
Probably, the current depositor is very old, one of the first things I made, and even though I was pr0 back then ;) it's pretty dated.
After I get done moving into my new place, I'll give you guys some new depositor/withdrawing functions.
I have a few improvements I need to make to them, and make them backwards compatible with the current input.
ppgab
07-09-2014, 01:05 AM
Probably, the current depositor is very old, one of the first things I made, and even though I was pr0 back then ;) it's pretty dated.
After I get done moving into my new place, I'll give you guys some new depositor/withdrawing functions.
I have a few improvements I need to make to them, and make them backwards compatible with the current input.
yeah, those two functions in the xenolualib could be cleaner imo, but the only thing i would add to self.deposit (i also added to mine) is keep opening equiped bps that are full, so it doesn't miss loot (probably shoud ignore this if Container(i):ID() == Self.Backpack().id).
this is why i separate by index in mine :
Self.OpenDepot()
local dp = Container('Depot Chest')
for i = 0, #arg do
dp:UseItem(arg[i].Index, true) -- opening in new window
-- loop trough bps and move found items
for j = dp:Index()+1, #Container.GetAll() do -- closing what was opened
Container(j):Close()
end
end
i know yu pro but i tought my function was clever :D
DarkstaR
07-09-2014, 02:42 AM
THE DEPOSITOR BUGS ARE FIXED, PLEASE CLOSE TIBIA AND RESTART XENOSUITE TO DOWNLOAD THE CHANGES
Detail:
The deposit function has been completely re-written to use Browse Field, minimize backpacks, and close them after use. It is now also smarter and faster than before.
THE DEPOSITOR BUGS ARE FIXED, PLEASE CLOSE TIBIA AND RESTART XENOSUITE TO DOWNLOAD THE CHANGES
Detail:
The deposit function has been completely re-written to use Browse Field, minimize backpacks, and close them after use. It is now also smarter and faster than before.
You're doing an amazing work. Thanks.
Tibian
07-09-2014, 02:47 AM
LOL Waste of programming time.
Considering I haven't had this issue with any other program, I would think the fix would be time well spent.
Regards,
Tibian
Spectrus
07-09-2014, 04:30 AM
Considering I haven't had this issue with any other program, I would think the fix would be time well spent.
Regards,
Tibian
This seems to be more of an issue with your custom theme. I'm not clear on what you mean though, can you share a screenshot?
EDIT: I think I might understand. If it's what I think it is, then it's also a problem on W8 which does away with titlebar transparency. DarkstaR is already aware of this although I'm not sure if there's a plan to fix it any time soon.
Btw, is it meant to be that if mana pots is not visible, he wont even try to use them?
Sure good thing to have anti-spam so it dont go around spaming when on 0, but when you have a 1000 in a backapck thats not open, its going to try to use lvl 50+ manas, even tho its a knight without any such thing in support?
I don't think anyone answered this. It's done via hotkey message so it will work with non-visible supplies.
Badeanda
07-09-2014, 08:30 AM
DarkstaR
I'm still wondering if there exist any kind of donate function or if you can make one?
I would like to contribute more.
Bollo
07-09-2014, 08:36 AM
This seems to be more of an issue with your custom theme. I'm not clear on what you mean though, can you share a screenshot?
EDIT: I think I might understand. If it's what I think it is, then it's also a problem on W8 which does away with titlebar transparency. DarkstaR is already aware of this although I'm not sure if there's a plan to fix it any time soon.
I don't think anyone answered this. It's done via hotkey message so it will work with non-visible supplies.
Yeah but Ive noticed a bug. My EK ran around trying to use Strong Manas when I closed the Mana BP. WHen I Opened it again, it started with the regular manas, strange.
And no, in support there were only HP / regular mana pots that was being used.
hakujewas
07-09-2014, 10:26 AM
Modules are not working in p zones. I need them for remote checks and events logging.
Traxzl
07-09-2014, 10:50 AM
Hi there and thanks for the release of Apophis. I just wonder about the Skinning feature since there are two options (wait and passive). What's the difference between the two?
Which one should be used if I want to skin after everything is killed?
Thanks again, keep up the good work!
Nakuu
07-09-2014, 10:51 AM
Hi there and thanks for the release of Apophis. I just wonder about the Skinning feature since there are two options (wait and passive). What's the difference between the two?
Which one should be used if I want to skin after everything is killed?
Thanks again, keep up the good work!
Passive - kills everything then skin
Wait - kills monster, waits next to the body until it's skin-able, skins, keeps going
Traxzl
07-09-2014, 10:53 AM
Passive - kills everything then skin
Wait - kills monster, waits next to the body until it's skin-able, skins, keeps going
Okay great, then the passive one is the one I'm looking for :) Thanks for the quick response!
Edit: Hm.. don't seem to work out very well. I have activated Skinner (Passive), but it's showing a very weird behavior. Even if there's still creatures on the screen, the character is trying to run back to skin the previous corpses, and it results in the bot running back and forth between the creature it's fighting and the corpse it's trying to skin. Also when the character kills a creature and it's the only one on the screen, it's not waiting there to skin it, the bot just continues to the next waypoint. Wouldn't it be possible to stop the walker when there are corpses to skin and then start the walker when everything is skinned?
Maybe Wait is the option to go with?
Or did I miss something crucial? :P Thanks.
kubax36
07-09-2014, 11:42 AM
Okay great, then the passive one is the one I'm looking for :) Thanks for the quick response!
Edit: Hm.. don't seem to work out very well. I have activated Skinner (Passive), but it's showing a very weird behavior. Even if there's still creatures on the screen, the character is trying to run back to skin the previous corpses, and it results in the bot running back and forth between the creature it's fighting and the corpse it's trying to skin. Also when the character kills a creature and it's the only one on the screen, it's not waiting there to skin it, the bot just continues to the next waypoint. Wouldn't it be possible to stop the walker when there are corpses to skin and then start the walker when everything is skinned?
Maybe Wait is the option to go with?
Or did I miss something crucial? :P Thanks.
I already reported it in other theard but seems its not fixed yet.
Traxzl
07-09-2014, 11:45 AM
I already reported it in other theard but seems its not fixed yet.
Oh okay, didn't see that one. I'm sure it will be fixed soon, Darkstar is a good guy :)
kubax36
07-09-2014, 11:54 AM
13:50 XenoBot: Unable to load file! Try placing it in 'My Documents\XenoBot\Settings\'. I got that msg when i am trying to load script via explorer window. I can load it normally via Tibia settings window.
path to this script is C:\Users\Kuba\Documents\XenoBot\Settings. was not happening before. Weird thing is that few script i can load normaly via Explorer window and few not.
Lightspeed
07-09-2014, 01:55 PM
Hi!
Is the mage shooter script pvp safe? or is there an option im missing?
Im playing a knight in inferna so i cant just turn off pvp.
Nakuu
07-09-2014, 02:04 PM
Hi!
Is the mage shooter script pvp safe? or is there an option im missing?
Im playing a knight in inferna so i cant just turn off pvp.
It's based on pvp fighting mode I think. I am not sure how exactly it work though. I guess it won't shoot spells/runes close to players if it's red fighting mode?
CaptainReynolds
07-09-2014, 02:52 PM
Anyone else still having problems with depositer? For me it opens the depot but then minimizes it, and fails to deposit anything. I of course closed tibia & xenosuite and restarted it for update. I then downloaded it again and installed it, still same issue.
Thanks
Nakuu
07-09-2014, 02:53 PM
Anyone else still having problems with depositer? For me it opens the depot but then minimizes it, and fails to deposit anything. I of course closed tibia & xenosuite and restarted it for update. I then downloaded it again and installed it, still same issue.
Thanks
Yes, probably Nick will fix it as soon as he wakes up, seems like some small mistake.
ppgab
07-09-2014, 04:13 PM
Is it no longer backwards compatible?
DarkstaR
07-09-2014, 04:41 PM
Hi!
Is the mage shooter script pvp safe? or is there an option im missing?
Im playing a knight in inferna so i cant just turn off pvp.
It will detect the red-mode and automatically try not to hit players.
Anyone else still having problems with depositer? For me it opens the depot but then minimizes it, and fails to deposit anything. I of course closed tibia & xenosuite and restarted it for update. I then downloaded it again and installed it, still same issue.
Thanks
I'll look into it, it was working 100% fine for me in my tests. Can you share your code?
DarkstaR
07-09-2014, 05:15 PM
FIXED MORE ISSUES WITH THE DEPOSITOR, CLOSE TIBIA AND RESTART XENOSUITE TO DOWNLOAD
boterino
07-09-2014, 06:08 PM
Hi! Please explain how to use self.ping() or how to see my ping using apophis
boterino
07-09-2014, 06:35 PM
thank you!
Glowingstick
07-09-2014, 06:35 PM
Xenosuite screws my fps over badly - 250~~ fps gone
No scripts running.. Stood at the same SQM when both pictures was taken (yalahar depot)
http://i.imgur.com/dpOJi6E.png - Injected
http://i.imgur.com/1BFgMW6.png - Not injected
Luh Luh
07-09-2014, 06:38 PM
Heya
Is it only me with trouble with minimizing BPs?
Basically it sometimes works, and sometimes closes and reopens the bps.
Anything more i can add to describe the problem better?
Peace ;)
CaptainReynolds
07-09-2014, 06:57 PM
Xenosuite screws my fps over badly - 250~~ fps gone
No scripts running.. Stood at the same SQM when both pictures was taken (yalahar depot)
http://i.imgur.com/dpOJi6E.png - Injected
http://i.imgur.com/1BFgMW6.png - Not injected
250 FPS? You don't need more than 60, you should enable the limiter in-game (arguably 120 if you have a 120hz monitor but IMO you don't need it for Tibia).
As far as it affecting FPS, I guess it makes sense, but I didn't notice a difference on my computer when running 5 clients at once all injected (didn't actually pull up the FPS though).
TLDR: 250 fps is likely more frames per second than your monitor is even capable of displaying
Glowingstick
07-09-2014, 07:41 PM
250 FPS? You don't need more than 60, you should enable the limiter in-game (arguably 120 if you have a 120hz monitor but IMO you don't need it for Tibia).
As far as it affecting FPS, I guess it makes sense, but I didn't notice a difference on my computer when running 5 clients at once all injected (didn't actually pull up the FPS though).
TLDR: 250 fps is likely more frames per second than your monitor is even capable of displaying
I usually limit it to 150 but just to prove I get get alot more than 50 fps when its not injected I changed it to unlimited
xiaospike
07-09-2014, 08:36 PM
I usually limit my frame rate to about 100+/-
But without a limit...
http://i60.tinypic.com/o9mz35.jpg
Koksik22
07-09-2014, 09:13 PM
I usually limit my frame rate to about 100+/-
But without a limit...
http://i60.tinypic.com/o9mz35.jpg
the same here, life without limits
http://i.imgur.com/KqcgBq3.png
xiaospike
07-09-2014, 09:24 PM
the same here, life without limits
http://i.imgur.com/KqcgBq3.png
So how much fps get on a client that doesn't have xenobot injected?
Koksik22
07-09-2014, 09:28 PM
So how much fps get on a client that doesn't have xenobot injected?
its photo of my pc , but i already sold him, now i play on laptop clevo xnote i7 3630qm gtx 670mx
xiaospike
07-09-2014, 09:32 PM
its photo of my pc , but i already sold him, now i play on laptop clevo xnote i7 3630qm gtx 670mx
kk nice.
(http://forums.xenobot.net/showthread.php?27584-Update-XenoBot-Apophis-v14-7-6-656-10-50-amp-Apophis-Global-Release&p=342082&viewfull=1#post342082)
Glowingstick
07-09-2014, 09:40 PM
So im not alone eh
DarkstaR
07-09-2014, 09:42 PM
I'll optimize this soon.
CaptainReynolds
07-09-2014, 10:06 PM
Depositor was still bugged for me haha, I will double check that I am fully updated some time within an hour or two (having "about" on xenosuite would be very helpful!)
No one else has this problem?
Here's the code (from InfernalBolt's script):
<item text="Self.DepositMoney('all')" tag="254"/>
<item text="!cdataread" tag="254"><![CDATA[if(Self.ItemCount(266) < 15)then Self.WithdrawMoney((15-Self.ItemCount(266))*45)end]]></item>
<item text="Stand (33020, 32059, 6)" tag="1"/>
<item text="!cdataread" tag="254"><![CDATA[Walker.Goto("dp"..math.random(1,10)) wait(2000)]]></item>
<item text="dp1:" tag="255"/>
<item text="Stand (33020, 32056, 7)" tag="1"/>
<item text="Self.Step('east') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3021, 32056, 7) ~= 0,'dp2','deposit')" tag="254"/>
<item text="dp2:" tag="255"/>
<item text="Stand (33020, 32054, 7)" tag="1"/>
<item text="Self.Step('east') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3021, 32054, 7) ~= 0,'dp4','deposit')" tag="254"/>
<item text="dp3:" tag="255"/>
<item text="Stand (33020, 32052, 7)" tag="1"/>
<item text="Self.Step('east') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3021, 32052, 7) ~= 0,'dp6','deposit')" tag="254"/>
<item text="dp4:" tag="255"/>
<item text="Stand (33020, 32050, 7)" tag="1"/>
<item text="Self.Step('east') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3021, 32050, 7) ~= 0,'dp8','deposit')" tag="254"/>
<item text="dp5:" tag="255"/>
<item text="Stand (33020, 32048, 7)" tag="1"/>
<item text="Self.Step('east') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3021, 32048, 7) ~= 0,'dp10','deposit')" tag="254"/>
<item text="dp6:" tag="255"/>
<item text="Stand (33020, 32046, 7)" tag="1"/>
<item text="Self.Step('east') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3021, 32046, 7) ~= 0,'dp1','deposit')" tag="254"/>
<item text="dp7:" tag="255"/>
<item text="Stand (33015, 32052, 7)" tag="1"/>
<item text="Self.Step('west') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3014, 32052, 7) ~= 0,'dp3','deposit')" tag="254"/>
<item text="dp8:" tag="255"/>
<item text="Stand (33015, 32050, 7)" tag="1"/>
<item text="Self.Step('west') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3014, 32050, 7) ~= 0,'dp5','deposit')" tag="254"/>
<item text="dp9:" tag="255"/>
<item text="Stand (33015, 32048, 7)" tag="1"/>
<item text="Self.Step('west') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3014, 32048, 7) ~= 0,'dp7','deposit')" tag="254"/>
<item text="dp10:" tag="255"/>
<item text="Stand (33015, 32046, 7)" tag="1"/>
<item text="Self.Step('west') wait(1000)" tag="254"/>
<item text="Walker.ConditionalGoto(Self.DistanceFromPosition(3 3014, 32046, 7) ~= 0,'dp9','deposit')" tag="254"/>
<item text="deposit:" tag="255"/>
<item text="!cdataread" tag="254"><![CDATA[print("Found Free Depot")]]></item>
<item text="Self.DepositItems(9689,8031,10275,9692,5894,11485, 12600)" tag="254"/>
<item text="Stand (33020, 32059, 7)" tag="1"/>
<item text="!cdataread" tag="254"><![CDATA[if (Self.ItemCount(266) >= 15) then gotoLabel('goSpawn') end]]></item>
<item text="Node (33005, 32073, 6)" tag="0"/>
Edit: Apparently I was up to date.
kubax36
07-10-2014, 12:16 PM
<item spell="exevo mas san" rune="3155" srange="4" type="2" reason="3" minhp="0" maxhp="100" mana="10" count="1" creature="monster names" danger="1" enabled="1"/>
Thats my setting from Magic Shooter. Bot should shoot exevo mas san when is stuck and at least one monster is next to him BUT its shooting when there is one monster next to him even if its not stuck.
DarkstaR
pain0816
07-10-2014, 03:01 PM
Hey, i noticed twice that walker is bugged i mean it wont follow waypoints. they are not even move on.
first time it happens when char wants reach depot but it was taken so it stuck and walker stop working.
second time when ticket on kazo end and it stuck near cart. walker also stop working.
bot wasnt paused or anything it just stop working.
taco93
07-10-2014, 03:44 PM
How does the skinning works? My character is just walking past all the monsters, I got the obsidian knife visible
Nakuu
07-10-2014, 03:47 PM
How does the skinning works? My character is just walking past all the monsters, I got the obsidian knife visible
Stop the looter, right click on the item's list, there will be an option to turn it on.
taco93
07-10-2014, 04:02 PM
I know Naaku's that's what I've done but it still doesn't skin. Do I need a script or is that feature built in?
taco93
07-10-2014, 04:07 PM
Sorry I'm just super duper uber mega ultra tired today, I'm at vamps and I'm trying and the bot is trying to use obsidian knife. I'm a fucking retard, sorry for wasting your time guys. hahah I'm laughing so hard at myself right now xD
DarkstaR
07-10-2014, 04:58 PM
Depositor was still bugged for me haha, I will double check that I am fully updated some time within an hour or two (having "about" on xenosuite would be very helpful!)
No one else has this problem?
Here's the code (from InfernalBolt's script):
Edit: Apparently I was up to date.
This info is useless. I don't know what "bugged" means, give me an explanation.
<item spell="exevo mas san" rune="3155" srange="4" type="2" reason="3" minhp="0" maxhp="100" mana="10" count="1" creature="monster names" danger="1" enabled="1"/>
Thats my setting from Magic Shooter. Bot should shoot exevo mas san when is stuck and at least one monster is next to him BUT its shooting when there is one monster next to him even if its not stuck.
@DarkstaR (http://forums.xenobot.net/member.php?u=2)
Can you screenshot the config?
CaptainReynolds
07-10-2014, 05:16 PM
This info is useless. I don't know what "bugged" means, give me an explanation.
I suppose I should have quoted the previous post that had described it, but anyhow, when trying to deposit, it successfully finds the depot, opens it up, and then minimizes and then closes it without depositing anything and goes on its way. I also included the depositor part of the xbst that I was using, as I'm not ruling out the possibility that it's a script problem.
DarkstaR
07-10-2014, 05:19 PM
I suppose I should have quoted the previous post that had described it, but anyhow, when trying to deposit, it successfully finds the depot, opens it up, and then minimizes and then closes it without depositing anything and goes on its way. I also included the depositor part of the xbst that I was using, as I'm not ruling out the possibility that it's a script problem.
I'll look into it~
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