I want to add that if the guy who is attacking me is in my party it won't close the client :)
Is it possible to this script?
Happy weekend and thanks!
Code:BattleMessageProxy.OnReceive('pk_message', function(proxy, message)
damage, creature = string.match(message, 'You lose (%d+) %a+ due to an attack by (.+).')
if Creature.New(creature):isPlayer() then
Self.Say("utamo vita")
wait(300,500)
os.exit()
end
end)