I want to add that if the guy who is attacking me is in my party it won't close the client
Is it possible to this script?
Happy weekend and thanks!
Code:BattleMessageProxy.OnReceive('pk_message', function(proxy, message) damage, creature = string.match(message, 'You lose (%d+) %a+ due to an attack by (.+).') if Creature.New(creature):isPlayer() then Self.Say("utamo vita") wait(300,500) os.exit() end end)