
Originally Posted by
Fosfor
at which lvl you recommend to enable the bottom floor?
Water Elemental:
Est. Max Dmg: 328 (with Helmet of the deep)
Massive Water Elemental:
Est. Max Dmg: 461 (with Helmet of the deep)
They aren't too much harder than normal water elementals.. you encounter less of them, at a time, than water elementals but to answer the question, I'm entirely unsure. It would solely depend on how you use our script. I would bot them at level 80, if it was dangerous, I'd look at enabling something like energy ring on 2+ massive water elementals. The config for that would look like this:
Code:
[Ring]
RingName = energy ring ; Name, or item id, of the ring.
RingMin = 1 ; The amount of rings at which you leave to go refill. (0 to disable)
RingMax = 3 ; The amount of rings you want to withdraw from the depot. (0 to disable)
RingMinHP = 30 ; The percent of health to equip the ring. (0 to disable)
RingMinMP = 0 ; The percent of mana to equip the ring. (0 to disable)
RingAlarm = 1 ; The amount of rings to trigger an alarm. (0 to disable)
RingCreatures = massive water elemental
RingCreatureCount = 2 ; The amount of creatures to equip the ring. (0 to disable)
This will withdraw 3 from the depot, leave the spawn if you're down to just 1. It will equip an energy ring at 30% or less health and / or if there's 2 or more massive water elementals on-screen.
You'd want to put the energy rings in your 3rd depot container so the script withdraws them.