XenoBot Forums - Powered by vBulletin

User Tag List

Page 2 of 6 FirstFirst 1234 ... LastLast
Results 11 to 20 of 52

Thread: Bots... XenoBot? iBot?

  1. #11
    Lifetime Subscriber Jordon's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    736
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    I mainly use it because it is much easier to create my own scripts and edit as i go, instead of having a few notepads open to edit a mistake you can easily fix it on ibot.

    basically all that spectrus said

    @Gonza Mainly the ones you said and there is blackd bot that is still being updated and free but not sure if its anygood
    Last edited by Jordon; 12-17-2012 at 11:04 AM.

  2. #12
    Lifetime Subscriber Jordon's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    736
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    edit: sorry accidental double post

  3. #13
    Lifetime Subscriber
    Join Date
    Dec 2011
    Location
    Michigan
    Posts
    2,644
    Mentioned
    81 Post(s)
    Tagged
    0 Thread(s)
    @Gonza

    there were many ye, the one u remember is probably KeraBot. The most fail bot ever

    HAIL DARKSTAR.
    Completed Trades:
    Purchased 190 ED W/ 93 days VOUCHER from @sausting
    Purchased Brass Set on Dolera from @quaqua
    Purchased 10kk on Dolera from @Ghazkyt
    Purchased 20kk on Antica from @Ghazkyt

  4. #14
    Lifetime Subscriber L!p3's Avatar
    Join Date
    Dec 2011
    Location
    Brazil
    Posts
    157
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    The 'run away' target in Xeno is much better than Ibot.
    XenoBOT lack some functions, and like pp said is harder than Ibot to create a script.
    Ibot have special areas working, things like 'setsettings' which you can change everything without load other script and have multiple spells.
    Xeno need a post with all functions and how that works.

    Ps: I know some functions and others can be made by .lua.
    Last edited by L!p3; 12-17-2012 at 11:37 AM.

  5. #15
    Senior Member Joey's Avatar
    Join Date
    Dec 2011
    Location
    Sweden Nigguhs
    Posts
    3,113
    Mentioned
    173 Post(s)
    Tagged
    0 Thread(s)
    I'd say Xeno is really good when it comes to botting knights. Never tried Ibot, probably never will.


    XENOBOT ALL THE WAY SON

  6. #16

    Join Date
    Feb 2012
    Posts
    100
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    I thought the same thing. It is really true, if you have a look at IBot, it seems to be easier to use and has some nice built-in functions, functions that we have to use scripts to achiv on xeno. I think xeno is more complicated to use and make scripts BUT i trust in DarkStark's work. DarkStar is always close to the comunitty and doing releases very often. He even explain some codes and show "why" in some casts. I see a lot of people complaining in IBot forums and not a single anwser from the owner. Maybe its just a matter of time till xeno be the best bot ever.

  7. #17
    XenoBot Developer DarkstaR's Avatar
    Join Date
    Dec 2010
    Posts
    6,104
    Mentioned
    1326 Post(s)
    Tagged
    16 Thread(s)
    Quote Originally Posted by Avani View Post
    I think the reason why iBot has ALOT of great free scripts and Xeno doesn't is because iBot is alot easyer to script then Xeno. And i think, and hope, that Xeno will adept in a way that scripting will be less complicated in the future. Like making a backpack reset something like this:

    ResetBP(all)
    Minimize(all)

    When there is less scripting involved there will be more script makers and more (good) free scripts.
    Self.CloseContainers()
    Client.HideEquipment()
    Client.ShowEquipment()
    Container.GetByName("red backpack"):Minimize()


    We have all of these simple things. The "good" Scripters just don't know how to update their scripts and adapt to the system.

    Quote Originally Posted by kbzin View Post
    I thought the same thing. It is really true, if you have a look at IBot, it seems to be easier to use and has some nice built-in functions, functions that we have to use scripts to achiv on xeno. I think xeno is more complicated to use and make scripts BUT i trust in DarkStark's work. DarkStar is always close to the comunitty and doing releases very often. He even explain some codes and show "why" in some casts. I see a lot of people complaining in IBot forums and not a single anwser from the owner. Maybe its just a matter of time till xeno be the best bot ever.
    I'm replying to you, but this reply is a bulk response to everyone talking about how much easier iBot is than Xeno.

    The reason scripts are used for some features is because scripts are more customizable and extensible. You only have to write a script once, it's not like you have to configure it every time you use it.

    Also, scripting for Xeno is very simple. Most people take the hard way. I can make, very elegantly, in a few lines of code, what most people do in 20, and that's because they do not realize most of the things they are doing can be done much easier. This is in part to people ignoring my recommendations on following proper standards. This is also in part due to Forgee and Sirmate libraries. The number one issue we've seen is errors relating to these two libraries. These are all user-made-issues. They are not problems with the bot. Most scripts I've seen that require you to use Forgee.lua don't even call a single function from Forgee.lua - they make you include it just because they are to retarded to realize they are retarded (and then they charge you money for these shitty scripts! The fuck?).

  8. #18
    Lifetime Subscriber L!p3's Avatar
    Join Date
    Dec 2011
    Location
    Brazil
    Posts
    157
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by DarkstaR View Post
    You only have to write a script once, it's not like you have to configure it every time you use it.
    If you have an exori script u'll have to change the creatures if you change the spawn. Hunting more than 1 respaw then a new file is necessary.

    Quote Originally Posted by DarkstaR View Post
    We have all of these simple things. The "good" Scripters just don't know how to update their scripts and adapt to the system.
    It shows how hard it is. We're not "good" scripters, that's why many pp said Ibot is easier.

    Quote Originally Posted by DarkstaR View Post
    I can make, very elegantly, in a few lines of code, what most people do in 20, and that's because they do not realize most of the things they are doing can be done much easier.
    Share with us!

  9. #19
    XenoBot Developer DarkstaR's Avatar
    Join Date
    Dec 2010
    Posts
    6,104
    Mentioned
    1326 Post(s)
    Tagged
    16 Thread(s)
    Quote Originally Posted by L!p3 View Post
    If you have an exori script u'll have to change the creatures if you change the spawn. Hunting more than 1 respaw then a new file is necessary.
    Not really. You just make a better initial script. I have an exori/e-gran script that works at 10 different places.


    Quote Originally Posted by L!p3 View Post
    It shows how hard it is. We're not "good" scripters, that's why many pp said Ibot is easier.
    Most script aren't hard to make is my point.

  10. #20
    Lifetime Subscriber
    Join Date
    Dec 2011
    Posts
    994
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    They are both easy to script. If people says it hard its because they dont know how to script and only manage to script by borrowing/editing other peoples code. In xeno its a tad harder to borrow code so they think its harder to script. My only problem with xeno is separate lua files which isnt a problem only an annoyance. Im hoping we get bult in scripts. one-liners are fine but they still dont work for scripts like attack area and soft boots changer. Once special areas are fixed I see xenobot as working well on knights and paladins. Im still not 100% happy using a mage with it. Maybe once I make a nice multi spell attack script ill change my mind.

    Quote Originally Posted by L!p3 View Post
    If you have an exori script u'll have to change the creatures if you change the spawn. Hunting more than 1 respaw then a new file is necessary.
    Then your doing something wrong.

    offtopic
    User made libraries are great but people need to learn how to use them correctly.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •