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Thread: Suggestions List II

  1. #81

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    Howcome unnecessary? I'm botting pallies not knight xD
    Imagine botting banuta; having 3 serpent spawns 2 medusas and 2 hydras atking you, then when you kill them next to a wall, looter goes for it and starts looting.
    Next thing that happens is me ending up trapped x'D
    It's not a very uber major issue since my ML goes mad quick nowadays, but still it would be nice to have atleast an option for it right?!

  2. #82
    Lifetime Subscriber Hendy's Avatar
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    Quote Originally Posted by Jayy375 View Post
    Howcome unnecessary? I'm botting pallies not knight xD
    Imagine botting banuta; having 3 serpent spawns 2 medusas and 2 hydras atking you, then when you kill them next to a wall, looter goes for it and starts looting.
    Next thing that happens is me ending up trapped x'D
    It's not a very uber major issue since my ML goes mad quick nowadays, but still it would be nice to have atleast an option for it right?!
    You on the main floor of banuta? I see your point and I've added it.

  3. #83
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    Quote Originally Posted by Jayy375 View Post
    I'd beg Darkstar for looting offscreen Im wasting twice as much mana's in half the amount of time comparing to neobot times.
    Gets me in tricky situations aswell e.g. getting trapped by several serpent spawns/hydras/medusas cuz my boy wants to loot something.
    Its not possible to make smaller special area's so I cant set looting to last.

    Any suggestions by user's would be appreciated, if you got any better idea's that is xD
    I was seeing this as a bug and reported it, My report is still "open". whither is fixed as a bug or added a features I cant wait to have it. Good idea to post it here.

  4. #84

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    I've added it as a bug before, but Darkstar said it's a waste to walk back somewhere and loot something and it shouldn't be reported as a bug.

  5. #85

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    About things like reconnecting, after server save or actually reinserting login information, DarkStar said "no comment", but what does that mean? It's not meant to be added, may be added, it's considered to hard to be in the plans right now?

    It's kind of an important feature.

  6. #86

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    Quote Originally Posted by Bollo View Post
    I got a suggestion, but it kind of is the same as the ones listed below.

    • Reading server messages [*No comment*]
    • HUD - Recent PMs



    Ability to read text from Server Log or NPC etc.
    It can be used for quite powerful things even though its just a simple line. Example;

    lua code:

    if (NPC.XXX.Text.Contains("you do not have enough gold on your account") then
    Cavebot.Stop()



    I have no clue weather its hard or not to implement, but my gut tells me its alot easier than some of the other requests made. Idk, totally up to developer ofc, but I think it'd make the bot ALOt more powerful!
    I guess it's better doing a function that parse and return all new messages with level/sender/time/content/type properties.

  7. #87

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    Quote Originally Posted by Ropiderz View Post
    I guess it's better doing a function that parse and return all new messages with level/sender/time/content/type properties.
    Yes, this would be great.

  8. #88
    Senior Member Vikto's Avatar
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    What about improving the "walk on furniture" and "walk on fire" features, don't get me wrong but i tend to walk really slow when i select any of those :<
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  9. #89
    GTH's Avatar
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    How about a new alert GM or CM on screen. "IF" they are going invisible can the bot detect them?
    Please don't flame me just asking for some more advanced features in "Staff Alerts"
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  10. #90
    Lifetime Subscriber Hendy's Avatar
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    Quote Originally Posted by Vikto View Post
    What about improving the "walk on furniture" and "walk on fire" features, don't get me wrong but i tend to walk really slow when i select any of those :<
    I'll add it and see what we'll see what DarkstaR says about it.

    Quote Originally Posted by GTH View Post
    How about a new alert GM or CM on screen. "IF" they are going invisible can the bot detect them?
    Please don't flame me just asking for some more advanced features in "Staff Alerts"
    I doubt they could be detectable.

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