Quote Originally Posted by BigBratti View Post
Ok let me explain something to you Yes i'm alittle angry with the way this game has turned out for more then enuf reason however Targeting via redboxing ruint the pvp aspect to tibia cause lets be real with each other I was a lvl 170+ mage before the skull system and was one of the high lvl pvpers. It was one of the main reasons I fell inlove with this game cause it took timing and skill to play it now they make it user friendly so even the most dumb witted people can play. It was all a marketing skeem cause people complained about the aimbot. Lets look at it like this. If tibia bots didn't produce an aimbot system that alot of the community complained about do you think they would have scrapped their original pvp system? don't think so. I've been playing tibia for 13 years... I seen it change for good and for worse but fact of the matter is things are done based on the communities response.

If you think I made this thread cause i was deleted your saddly mistaken it was just a thought based on tibia's history.

@xodetdead lol you would be that much of a queer. itz @wes0me 7hat u d1d n0t s@y sh17 @fter u w3r3 m@d3 0ut 2 l00k l1k3 @ "RETARD"
Oh yeah, I understand that. The game is definitely more fun when your friends are playing and such. Thing is, a lot of that is nostalgia. I played 13 years ago too, but I don't miss it. Why? Because I was a, well, retard then. At the time Tibia used ripped off Ultima 5 sprites and your character jumped from tile to tile. But it's nothing about skill, MMORPGs are not about skill, they're about time invested. Time = levels/power/resources to piss away on griefing people. Right clicking a HMM and having to aim at a moving creature was retarded, not skill. That's why most people used bots to aim for them, because skill didn't exist, only bots/macros.

I honestly haven't played a pvp server since 2002 or so, and don't care to go back.

You're right though, the game isn't based around community as much as it used to be. I think that's partially because there were only 50-200 people online at a time, so you kind of got to know people. Now there's more stuff to do, and, well, hunting solo is usually the best way to go. It's not just Tibia, lots of games are like this. There's no use trying to chase the MMO-dragon, you can never go home.