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Thread: [Update] XenoBot v3.3.3 [Protocol 10.11]

  1. #11
    XenoBot Scripts Developer Syntax's Avatar
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    Quote Originally Posted by Verynn View Post
    Nr.1 !

  2. #12

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    vry fast :O

  3. #13

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    Cheers Nick!

  4. #14
    Flacks's Avatar
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    very fast! good job!

  5. #15
    Gold Seller/Official Reseller PunktG's Avatar
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    thx


  6. #16
    Banned
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    Thanks, cheers.

  7. #17

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    thank you

  8. #18
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    Did anything with the scripts being packed in to xbst change? Noticed it tried to overwrite/replace my scripts when I loaded an xbst, even though there was no change to them.

  9. #19
    XenoBot Developer DarkstaR's Avatar
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    Quote Originally Posted by Spectrus View Post
    Did anything with the scripts being packed in to xbst change? Noticed it tried to overwrite/replace my scripts when I loaded an xbst, even though there was no change to them.
    Yeah it will do this the first time for every script. It's no big deal and it's not going to break anything. It's probably do to line endings (\n as apposed to \r\n) since I switched the loader from text to binary.

  10. #20
    Daemon's Avatar
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    Quote Originally Posted by DarkstaR View Post
    Yeah it will do this the first time for every script. It's no big deal and it's not going to break anything. It's probably do to line endings (\n as apposed to \r\n) since I switched the loader from text to binary.
    Thanks for the update nick just in time to go out and get Chinese! Also, do you think the change is going to lower how easy it is for someone to ddos attack the tibia servers? or is it something that will just be a very short lived "fix". You normally have some pretty clever input.

    Beta Testing @Nakuu Dice Game


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