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Thread: Suggestions

  1. #91
    Wesker's Avatar
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    Quote Originally Posted by DarkstaR View Post
    lua code:

    XenoBot.BindVariable("softBootsEnabled", "bool", "Should your character use soft boots?")
    XenoBot.BindVariable("softBootsEquipMana", "number", "At what mana % should soft boots be equipped (if enabled)")
    XenoBot.BindVariable("softBootsRemoveMana", "number", "At what mana % should soft boots be removed (if enabled)")
    simple, easy, im in love

  2. #92
    Moderator Nakuu's Avatar
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  3. #93
    Wesker's Avatar
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    My suggestions :

    http://forums.xenobot.net/showthread.php?27658-Hole
    (check if the hole id is open before walking it looks way to botty to me)

    I dont know about you, but adding waypoints for me its a painful proccess, right clicking the walker tab, my suggestion for that would be to create a panel on the left side, to be able to single click and create the waypoint, instead of right clicking

    I've been adding scripts into the waypoint, again this is my personal view it is painful to write it instead of copy-paste it, same goes for creatures, targeting, loot.

    Adding the number of the potions in a "potion list" in the support tab, again this might be just me but i had to go and add a list of potions on my desk from Jo3 list

    Adding global variables ??? i have a script that opens bps, and something like goldbp = "something" on other lua file should be able to take the variable global, but i dont know why it doesnt, well what i ment is for somekind of method to communicate between lua files (if this is already available i like to know how)

    Hide file script or code : as i resume before, i have some simple "persistent scripts" on .lua files, but if i change acc i have to change the script and the bps or click the skip botton, can i activate a script without making it visible on the script list, i already feel i have a whole library of scripts, or can you just make the files "invisible", i think its a pain to go in the script section and check 14 bp setups LOL

    Connect next character in the list : this is for world quests i really think we need this, just to level a bunch of rookgard accounts

    Reconnect after SS, to wait 5 mins ????
    Reconnect before SS to click escape ???? it will reconnect after the tab dissapears or at least thats how i feel its working

    unequip ?

    scripts that are persistents like my bp thing, instead of saving them directly save them as playername folder ????? <<< that 1 works better

    clear loot, targeting

    right now thats all i got.

  4. #94
    CaptainReynolds's Avatar
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    -Allow higher variance than 3% for the self healer -- for low levels 3% variance on spell casting is only a few mana or health, so this is very suspicious

    -Not sure how plausible this one is, but it would be ideal to have the looter ignore bodies that BOTH 1.) have not dropped anything on the loot table and also 2.) do not have food

    In other words go eat the food out of bodies, go get the loot out of bodies that dropped something on loot list, or else ignore the rest. This is how I actually play and I think the alternatives of opening every body even when empty or ignore bodies that only drop food when may need the food are both suspicious.


    Quote Originally Posted by Wesker View Post
    My suggestions :

    http://forums.xenobot.net/showthread.php?27658-Hole
    (check if the hole id is open before walking it looks way to botty to me)
    Could you not just have the bot stand directly on the hole and then dig on the hole? This seems fine to me.
    Last edited by CaptainReynolds; 07-10-2014 at 03:03 AM.

  5. #95
    Senior Member ppgab's Avatar
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    -saveSettings

    -an option in the targetting to actually do nothing (target but keep walking)

  6. #96
    CaptainReynolds's Avatar
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    Quote Originally Posted by Wesker View Post
    My suggestions :

    http://forums.xenobot.net/showthread.php?27658-Hole
    (check if the hole id is open before walking it looks way to botty to me)
    Quote Originally Posted by CaptainReynolds View Post

    Could you not just have the bot stand directly on the hole and then dig on the hole? This seems fine to me.

    I played with this a bit, and it seems that the problem with my idea is that the hole command actually has the character step off of the hole prior to digging it. This is not required and is actually very suspicious. The hole command should simply dig, so that you can set the script to step on the hole and then dig it, thus not being suspicious since it will walk in hole if it's open and dig the hole with you on top if it's not, both achieving the same without looking like an obvious bot.

    Please note: I could be mistaken lol

  7. #97
    Senior Member Tripkip's Avatar
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    Build in Heal friend (sio list)

    Basicly just like our own self healer. A percentage to heal the player, minimum mana/own HP needed. and a "box" where we can add the names we want to heal.
    This could either just pop up like a document (like magebot) or just seperate the names like "player1", "player2", "etc"
    Tripkips Selling Thread

    Chars Sold
    Sold 445 MS to @zemmer
    Sold 430 RP to @Spanirl
    Sold 395 ED to @Poppy218
    Sold 381 ED to @Diixon
    Sold 370 MS to @Starcream
    Sold 325 ED to @itscolbys
    Sold 325 ED to @Diixon
    Sold 320+ ED to @rickmyth
    Sold 280 ED to @Lavi
    Sold 280 MS to @Nostrax Junior
    Sold 245 EK to @zgredzikq10
    Sold 204 MS to @avian45
    Sold 185 ED to @Scherp Schutter
    Sold 140 EK to @GuiCyp
    Sold 104 RP +107 ED to @zetashion

    Money Sold
    Sold 50kk to @kimse
    Sold 30kk @Diixon

  8. #98
    CaptainReynolds's Avatar
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    Quote Originally Posted by Tripkip View Post
    Build in Heal friend (sio list)

    Basicly just like our own self healer. A percentage to heal the player, minimum mana/own HP needed. and a "box" where we can add the names we want to heal.
    This could either just pop up like a document (like magebot) or just seperate the names like "player1", "player2", "etc"
    How in tibia do you see the percentage of other player's health?

  9. #99
    Senior Member Tripkip's Avatar
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    Why you asking? Is it because you want to see it? because with xenobot you can't display the percentage. but xenobot does know the percentage of others players health.
    anyways Im pretty sure you can make an estimate on what % you want the bot to heal the person lol
    Tripkips Selling Thread

    Chars Sold
    Sold 445 MS to @zemmer
    Sold 430 RP to @Spanirl
    Sold 395 ED to @Poppy218
    Sold 381 ED to @Diixon
    Sold 370 MS to @Starcream
    Sold 325 ED to @itscolbys
    Sold 325 ED to @Diixon
    Sold 320+ ED to @rickmyth
    Sold 280 ED to @Lavi
    Sold 280 MS to @Nostrax Junior
    Sold 245 EK to @zgredzikq10
    Sold 204 MS to @avian45
    Sold 185 ED to @Scherp Schutter
    Sold 140 EK to @GuiCyp
    Sold 104 RP +107 ED to @zetashion

    Money Sold
    Sold 50kk to @kimse
    Sold 30kk @Diixon

  10. #100
    CaptainReynolds's Avatar
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    Quote Originally Posted by Tripkip View Post
    Why you asking? Is it because you want to see it? because with xenobot you can't display the percentage. but xenobot does know the percentage of others players health.
    anyways Im pretty sure you can make an estimate on what % you want the bot to heal the person lol
    Because I didn't know if it is possible and was curious.

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