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Thread: [Update] XenoBot Apophis 14.5.22 [10.38 - 10.41, Preview Client 10.41]

  1. #341
    Moderator Nakuu's Avatar
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    Quote Originally Posted by DarkstaR View Post
    I'll take a look at all of the debugs tonight. What were you guys doing at the time of these debugs?
    AFK botting Banuta using my script (including my own shooter). Came back to the PC, noticed an error, logged back in - was in the middle of the spawn. I bot here like 8 hours each day and it happend first time here. The other time I reported such error it was in the depot while depositing (using native function).

  2. #342
    Boomtune's Avatar
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    Quote Originally Posted by DarkstaR View Post
    I'll take a look at this. I'm currently doing the same thing with my pally and it seems to work completely fine (and it has worked fine from 226-252). Are you sure you have enough mana? Maybe gran con has a lower mana% than exori con.
    Yea this is the only problem left for me. :s


    Quote Originally Posted by DarkstaR View Post
    This setting is telling the bot to use exori flam on any creature that is low danger or higher. This means that, if the previous 3 spells are not possible, it will exori flam anything that is not marked as "very low" or "if stuck". I cant be sure why exactly this happens unless I see your full targeting and shooter configuration; it could be a bug, or it could be an error in your understanding of the system.
    Okay I fixed the problem.... didn't understand it right.

  3. #343
    XenoBot Developer DarkstaR's Avatar
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    Quote Originally Posted by Boomtune View Post
    Yea this is the only problem left for me. :s
    Thank you so much for this report, I actually fixed a critical bug (that has existed for a long time!) because of it. About 50% of my spells had the wrong ID's, so cooldowns were being improperly recognized. The fix will be released soon.

    @All
    Along with the fix mentioned above, we're getting many optimizations, some additions to the shooter, and lure waypoints very soon

  4. #344
    Senior Member ppgab's Avatar
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    Quote Originally Posted by DarkstaR View Post
    Thank you so much for this report, I actually fixed a critical bug (that has existed for a long time!) because of it. About 50% of my spells had the wrong ID's, so cooldowns were being improperly recognized. The fix will be released soon.

    @All
    Along with the fix mentioned above, we're getting many optimizations, some additions to the shooter, and lure waypoints very soon
    loving ittt <3

  5. #345
    Kamoblindside77's Avatar
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    Quote Originally Posted by DarkstaR View Post
    Thank you so much for this report, I actually fixed a critical bug (that has existed for a long time!) because of it. About 50% of my spells had the wrong ID's, so cooldowns were being improperly recognized. The fix will be released soon.

    @All
    Along with the fix mentioned above, we're getting many optimizations, some additions to the shooter, and lure waypoints very soon
    I love seeing this shit! the community helping darkstar to optimise the bot, awesome
    Bought character from @RobD
    Sold 10kk to @kiwiwarrior
    Bought Account from @Glenhye

  6. #346

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    Quote Originally Posted by Kamoblindside77 View Post
    I love seeing this shit! the community helping darkstar to optimise the bot, awesome
    Thats why Xeno is the best, other developers dont listen to their customers at all.

  7. #347

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    Quote Originally Posted by DarkstaR View Post
    @All
    Along with the fix mentioned above, we're getting many optimizations, some additions to the shooter, and lure waypoints very soon
    Will be possible to set it when no one is on the screen shot area runes (ex. avalanche, thunderstorm), and when someone will use spelll (ex. exori frigo, etc.)? Or I need still using .lua script for that?
    GL & HF

  8. #348
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    Quote Originally Posted by Hars View Post
    Will be possible to set it when no one is on the screen shot area runes (ex. avalanche, thunderstorm), and when someone will use spelll (ex. exori frigo, etc.)? Or I need still using .lua script for that?
    PVP safe shooter? I remember reading in one of darkstars post that it will eventually be added.

  9. #349
    Senior Member ppgab's Avatar
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    Quote Originally Posted by soul4soul View Post
    PVP safe shooter? I remember reading in one of darkstars post that it will eventually be added.
    It's the simplest thing to add, he's probably just fixing all bugs first

  10. #350

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    With market functions and npc proxy I could leave clicky windbot . I would really buy xenobot I love the way it interact with tibia and how it's possible to organize source code in lua files. But without market functions and npc proxy I would have semi-automated scripts ;/.

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