If I wanted to add say...
elseif (labelName == "BoatNPC") then
Walker.Stop()
Self.SayToNpc({"hi", "passage", "yes"}, 100)
end
How would I do about doing this?
Im using notepad++
If I wanted to add say...
elseif (labelName == "BoatNPC") then
Walker.Stop()
Self.SayToNpc({"hi", "passage", "yes"}, 100)
end
How would I do about doing this?
Im using notepad++