
Originally Posted by
DarkstaR
Please explain. When lure is inactive, here's the state machine that determines how the cavebot behaves
Acquire Target -> Open Bodies (if Loot First) -> Finish Looting An Open Body -> Kite or Follow Target -> Open Bodies (if Loot Last) -> Follow Waypoints
Here's what it looks like when lure is active:
Acquire Target -> Open Bodies -> Finish Looting An Open Body -> Follow Waypoints
It's exactly the same, with the exclusion of kite/follow targets. Looter is always high priority over walker, and targeting doesn't have control of your character, so looter is always considered first.