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0-45 cyclops mistrock exori tera / avalanching (100-150k/h+)
***/ having a blocker on grims. (250-600k/h)
45 -130 frostdragons SD (450-900k/h) (energy ring sometimes and stand at far diagonal spot of frosty)
***/ grims having a blocker. (450-1200k/h)
130-150
*Lizard city avalanching / ueing. standing in the doors / wildgrowthing if druid. (800k/h-1.5kk/h)
*Hellfirefighters / spectre avalanche/thunderstorm style (800k/h- 1400k/h)
*frosts SDing
*Banuta serpent spawn, hydra and medusa's. (600-800k/h)
150-200
*Banuta/ goroma serpent spawn/medusa Sd style (700-900k/h)
*Hellfirefighters / spectre avalanche/thunderstorm style (900k/h- 1600k/h)
*Lizard city avalanching (1200-1650k/h)
200-250
same as 150-200 Or:
Wyrms Avalanching (drefia) (1200-1600k/h)
west of oramond glooths/quara (perhaps with another mage - full gill set on btw and stay away from multiple devourers.) (1700-2300k/h)
250-350
west of oramond glooths/quara full gill set on btw and stay away from multiple devourers Thunderstorm style / ue (if sorc) (2000-2700k/h)
300+
*Dungeon oramond with a team. avalanching thunderstorm style (1600-2800k/h)
*The spike lowest floor. avalanching (1600-2400k/h)
*banuta lowest floors, solo or double mage, or sorc/EK. (1000-1800k/h)
*Hff/spectre/Quara in INQUISITION. thunderstorm/avalanche style (1300-2500k/h)
*lizard city if all above is taken (1300-1650k/h)
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