Town: Edron
Level: 25+
Type: Casual
Download this script from the Get Scripts window once logged into Tibia.
Use this thread to ask questions or report bugs for this script.
Town: Edron
Level: 25+
Type: Casual
Download this script from the Get Scripts window once logged into Tibia.
Use this thread to ask questions or report bugs for this script.
Thanks for this script! It works great, I am just wondering why it is throwing gp on the ground?
Open the script's config file by typing /config in the XenoBot chat channel and edit these values:
Code:[Capacity] Hunt-Minimum = 50 ; If capacity goes below this value, script will exit the spawn. (0 to disable) Drop-Flasks = 100 ; If capacity goes below this value, script will drop flasks. (0 to disable) Drop-Gold = 80 ; If capacity goes below this value, script will drop gold. (0 to disable)
ah! of course! My bad I didn't look it through thoroughly enough. Thank you!
I suggest changing some of the attack priority especially when running second floor, killing off bugs first so they don't break shield seems to save up a lot in mana potion usage.
Thanks, it'll be in the next build, however, in the mean time, feel free to copy/paste this over your targeting in the XBST file.
Code:<panel name="Targeting"> <control name="TargetingList"> <item type="Bug" chs="0" max="100" min="0" prio="9" prox="1" count="3"/> <item type="Witch" chs="0" max="100" min="0" prio="8" prox="3" count="1"/> <item type="Haunted Treeling, Wilting Leaf Golem, Leaf Golem, Swampling" chs="0" max="100" min="0" prio="7" prox="3" count="1"/> <item type="Swampling" chs="0" max="100" min="0" prio="6" prox="3" count="1"/> <item type="Witch, Haunted Treeling, Wilting Leaf Golem, Leaf Golem, Swampling" chs="0" max="100" min="0" prio="5" prox="7" count="1"/> <item type="Swampling" chs="0" max="100" min="0" prio="4" prox="7" count="1"/> <item type="Bug" chs="0" max="100" min="0" prio="3" prox="7" count="1"/> <item type="*" chs="0" max="100" min="0" prio="10" prox="7" count="1"/> </control> </panel>
Its updated in the latest version (v1.2.23).
I'm running v. 1.2.23
But unfortunately the attack priority doesn't seem to function properly. It does not target bugs and/or swamplings and weaker creatures first. I've tried searching through the config for an option to perhaps turn the function on but I couldn't find any
Kind regards,
//jah
EDIT: Didn't see post about manually editing the targeting, I'll try this! I didn't know you could config this with the in-game settings as well. Gonna try this as well! Hehe.
Last edited by jahpocalypse; 12-08-2015 at 08:23 PM.