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Thread: Cormaya Leaf Golems

  1. #1
    XenoBot Scripts Developer Joshwa534's Avatar
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    Cormaya Leaf Golems

    Town: Edron
    Level: 25+
    Type: Casual

    Download this script from the Get Scripts window once logged into Tibia.

    Use this thread to ask questions or report bugs for this script.

  2. #2
    jahpocalypse's Avatar
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    Thanks for this script! It works great, I am just wondering why it is throwing gp on the ground?

  3. #3
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by jahpocalypse View Post
    Thanks for this script! It works great, I am just wondering why it is throwing gp on the ground?
    Open the script's config file by typing /config in the XenoBot chat channel and edit these values:

    Code:
    [Capacity]
    Hunt-Minimum = 50                     ; If capacity goes below this value, script will exit the spawn. (0 to disable)
    Drop-Flasks = 100                     ; If capacity goes below this value, script will drop flasks. (0 to disable)
    Drop-Gold = 80                        ; If capacity goes below this value, script will drop gold. (0 to disable)

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    jahpocalypse's Avatar
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    ah! of course! My bad I didn't look it through thoroughly enough. Thank you!

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    jahpocalypse's Avatar
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    I suggest changing some of the attack priority especially when running second floor, killing off bugs first so they don't break shield seems to save up a lot in mana potion usage.

  6. #6
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by jahpocalypse View Post
    I suggest changing some of the attack priority especially when running second floor, killing off bugs first so they don't break shield seems to save up a lot in mana potion usage.
    Thanks, it'll be in the next build, however, in the mean time, feel free to copy/paste this over your targeting in the XBST file.

    Code:
    <panel name="Targeting">
    	<control name="TargetingList">
    		<item type="Bug" chs="0" max="100" min="0" prio="9" prox="1" count="3"/>
    		<item type="Witch" chs="0" max="100" min="0" prio="8" prox="3" count="1"/>
    		<item type="Haunted Treeling, Wilting Leaf Golem, Leaf Golem, Swampling" chs="0" max="100" min="0" prio="7" prox="3" count="1"/>
    		<item type="Swampling" chs="0" max="100" min="0" prio="6" prox="3" count="1"/>
    		<item type="Witch, Haunted Treeling, Wilting Leaf Golem, Leaf Golem, Swampling" chs="0" max="100" min="0" prio="5" prox="7" count="1"/>
    		<item type="Swampling" chs="0" max="100" min="0" prio="4" prox="7" count="1"/>
    		<item type="Bug" chs="0" max="100" min="0" prio="3" prox="7" count="1"/>
    		<item type="*" chs="0" max="100" min="0" prio="10" prox="7" count="1"/>
    	</control>
    </panel>

  7. #7
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by jahpocalypse View Post
    I suggest changing some of the attack priority especially when running second floor, killing off bugs first so they don't break shield seems to save up a lot in mana potion usage.
    Its updated in the latest version (v1.2.23).

  8. #8
    jahpocalypse's Avatar
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    Quote Originally Posted by Joshwa534 View Post
    Its updated in the latest version (v1.2.23).
    Awesome! Very nice response time and a very nice script!

    Thank you very much!

  9. #9
    XenoBot Scripts Developer Joshwa534's Avatar
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    Quote Originally Posted by jahpocalypse View Post
    Awesome! Very nice response time and a very nice script!

    Thank you very much!
    Not a problem! Let us know if you find any other issues with any scripts.

  10. #10
    jahpocalypse's Avatar
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    Quote Originally Posted by Joshwa534 View Post
    Not a problem! Let us know if you find any other issues with any scripts.
    I'm running v. 1.2.23

    But unfortunately the attack priority doesn't seem to function properly. It does not target bugs and/or swamplings and weaker creatures first. I've tried searching through the config for an option to perhaps turn the function on but I couldn't find any

    Kind regards,

    //jah

    EDIT: Didn't see post about manually editing the targeting, I'll try this! I didn't know you could config this with the in-game settings as well. Gonna try this as well! Hehe.
    Last edited by jahpocalypse; 12-08-2015 at 08:23 PM.

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