Thank you! I'll test your scripts ofc.
Thank you! I'll test your scripts ofc.
I can't find config file in mutated rats for MS, it opened once and I dont know where i should find that file...
@shadowart im going to test the 300+ Rosha Teamhunt script)
Ok i tested it and have to say, good job with the wild growth, i will try to work with your code and do one for upper rosha.
But befor i start messing up i better ask about some stuff in your walker.
When i want to set up some other waypoints and edit the "CheckerMCLeave"īs "Leave"īs i need to know how they work,
when i let them go walk through lower rosha part i need nothing special i think.
It would be nice if you could teach me to get a nice upper rosha script working
Peace Kajane
Barrier = wait for other player to reach a Barrier label
CheckMCLeave;XXXX = wait for other player to reach a CheckMCLeave label and if either wants to refill, both go to the Leave;XXXX label.
Barriers also have a timeout, if your partner doesn't reach the barrier in time the script will assume that the partner has died and go home to logout. Therefore there is also a LongBarrier label that I use after refilling (since refill time can vary a lot).
The ClearAll and WildGrowth labels are entangled in some way too, but I don't remember the details nor have the code available at the moment.
Last edited by shadowart; 11-20-2015 at 02:19 PM.
So CheckMCLeave;A for example is the trigger for Leave;A (route) and CheckMCLeave;B triggers Leave;B when supplies reached the "min" point right?
The line for EK is "ClearAll" when he lured the monsters next to the point where the ed is waiting, it enables the targeting and disables it when all monsters are dead?