lua code:
Self.UseItemWithGround(RuneID, x,y,z) -- For use vita
Map.IsTileWalkable(x, y, z) -- Same x,y,z that Wild Growth for check it but if monster is in the same x,y,z it will
-- check like a vita. Search in forum and u can find a ID checker on x,y
Self.UseItemWithGround(MacheteID, x,y,z) -- For cut vita
Do it in a module without delay checking all the time, if this x,y,z is walkable then stop targeting and use vita.
And about the Vita time do it in other module with 20sec of delay maybe, but if u want do it safe stop targeting for use vita, bcs if u use Ava instead of vita ure f*cked up, after use vita do another checker for check if vita is used.
/Oscagi