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Thread: Use Wild Growth Rune on (X,Y,Z)

  1. #1
    shadowseka's Avatar
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    Lightbulb Use Wild Growth Rune on (X,Y,Z)

    Hello I was wondering if we already have a script to Use wild Growth Rune on (X,Y,Z) and check if it desapears and throw another one..

    Or if it lasts + than 20 seconds, use machete to cut it and renew.

    Is there something like that?
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    Oscagi's Avatar
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    lua code:

    Self.UseItemWithGround(RuneID, x,y,z) -- For use vita
    Map.IsTileWalkable(x, y, z) -- Same x,y,z that Wild Growth for check it but if monster is in the same x,y,z it will
    -- check like a vita. Search in forum and u can find a ID checker on x,y
    Self.UseItemWithGround(MacheteID, x,y,z) -- For cut vita



    Do it in a module without delay checking all the time, if this x,y,z is walkable then stop targeting and use vita.
    And about the Vita time do it in other module with 20sec of delay maybe, but if u want do it safe stop targeting for use vita, bcs if u use Ava instead of vita ure f*cked up, after use vita do another checker for check if vita is used.


    /Oscagi


    REMEMBER TO SAY THANKS.

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    shadowseka's Avatar
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    Quote Originally Posted by Oscagi View Post
    lua code:

    Self.UseItemWithGround(RuneID, x,y,z) -- For use vita
    Map.IsTileWalkable(x, y, z) -- Same x,y,z that Wild Growth for check it but if monster is in the same x,y,z it will
    -- check like a vita. Search in forum and u can find a ID checker on x,y
    Self.UseItemWithGround(MacheteID, x,y,z) -- For cut vita



    Do it in a module without delay checking all the time, if this x,y,z is walkable then stop targeting and use vita.
    And about the Vita time do it in other module with 20sec of delay maybe, but if u want do it safe stop targeting for use vita, bcs if u use Ava instead of vita ure f*cked up, after use vita do another checker for check if vita is used.


    /Oscagi
    Thanks for the explanation, but I have no idea how to do it..

    Anybody else?
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    Bought 18kk from @PunkGT
    Bought a Knight 310 from @Alexisdarks

  4. #4
    Senior Member Jontor's Avatar
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    Quote Originally Posted by shadowseka View Post
    Thanks for the explanation, but I have no idea how to do it..

    Anybody else?
    Code:
    local pos = {x = 00000, y = 00000, z = 00}
    
    while (true) do
        if (Map.IsTileWalkable(pos.x, pos.y, pos.z)) then
            Targeting.Stop()
            Self.UseItemWithGround(3156, pos.x, pos.y, pos.z)
            wait(200)
        else
            Targeting.Start()
        end
    end

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