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Thread: Change or Edit your scripts! Upon Request

  1. #11

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    Quote Originally Posted by M4N93 View Post
    And maybe a Blue/Green Djinn seller :P
    He already said on the first post he would make a seller script...

  2. #12

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    Quote Originally Posted by Vulcanus View Post
    Dude... A selling script would be awesome!
    You could make a script that is easy to change to sell other items to other NPCs.

    I guess the hardest thing is searching all depots for the items you want to sell.
    After that is just going to the NPC, sell, back to depot, etc.
    If you could make a Corym seller, that would be perfect. (that's my main goal now, later on an Yasir seller)
    I am currently working on this now, just now started it. I am working slow as i am a business owner in rl and time is limited.

    Quote Originally Posted by M4N93 View Post
    And maybe a Blue/Green Djinn seller :P
    i plan on making it a seller for ALL things all you have to do is local - true\false-- and i just sent you PM for the script you requested in my inbox... It is finished and ready for testing, sorry that i cant test.. Less than a week away and i will have a character again

    Quote Originally Posted by Cellphone View Post
    Please Edit this script from EK to RP

    ★ ★ ★ Aristeus' Scripts ★ ★ ★ 100% AFK ◉ Rare Scripts ◉

    160+ Sea Serpents South (released) Free

    http://forums.xenobot.net/showthread...l=1#post474896

    Just have is Buy ammo x from ammo seller in svargrond, add in check ammo leave in the cave - Bring ammo =xxxx LeaveAmmo = xxxx
    done

    Quote Originally Posted by Cellphone View Post
    Okay thanks, I have no problem testing it, and im not half bad at fixing small errors in lua's
    Done and need an email for you so i can send for testing
    ----------------------
    thanks everyone and BUMP Request away!!!! 3 completed scripts so far for pple with request keep them coming, looking to help others with the little knowledge i have acquired

  3. #13

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    Quote Originally Posted by shax121 View Post
    I am going to the store today, when i get back i will download and edit, I will not be able to check it after words my account just got deleted >.< Im trying to dispute it or buy another. I have a RL ot i will check on. But thats as far as I can check myself atm. Atleast for another week, But consider it done =]
    Excellent job editing, works great, this guy knows his stuff when it comes to fixing these kinda tings, Lets see If he can fix script number 2

  4. #14

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    Okay if you can fix this and get it working better.......Omg man you will make me so much money I will run this 24/7

    wuuuduuu's dawnport to desert dungeon script - http://forums.xenobot.net/showthread...uuuduu-Scripts

    there is alot of labels missing in dawnport general, and had a error code come up from the eq changer by hjugo

    there is alot of the base mechanics here tho and id say 80-90% of this script is done...

    I need to be able to select my vocation in lua config -

    I need the exp check at lvl 8 to work right,

    He seems to like longsword as after he left dawnport he didnt want to equip jagged and shield, and i tried to throw it on ground and he would pick it up lol

    it doesnt change armor in dawnport, Had a studded armor arm 5 sitting there had to manuel equip, maybe have it equip the better items that the monster's its hunting drops

    problem with label odessa's and selecting voc, problem with choosing the right voc door.

    this is just what ive ran into so far, currently he has gotten to venore, equiped new gear (With some help) and bought a shovel and went to rotworms to hunt.

    The base things Need the most attention, there is also a option to select a town in dawnport general, If you really want too, Maybe make a option to hunt thais, ab'dendirel, or carlin aswell, depending on what voc you choose and what town easy easyist to hunt with that voc, instead of trying to run 4 clients at once and there all gonna clump in one cave. I can do 1by1 tho if you can fix the basic's and I can make more then just a EK with this script. aswell a couple option routes / hunting grounds in dawnport would be nice, to prevent clumping.

    My goal would be to have 4 clients running, and complete this quest twice a day. and thats a pretty low expectation, you should be able to hit lvl 20 in under 2 hours. If you had a premmy acc with bonus stam time with each new character I bet you could get 20 in under a hour~

    It could have potential of getting this done in under 2 hours as free acc 3 max, and if hunting in the right spots, you could profit a bit while lvling to 20

    this is my project to you Take it or leave it, I really hope you take it

    update - My lvl 8 knight is now dead, from rotworms and carions lol - didnt bring enough potions i dont think - didnt even get lvl 9 lol
    Last edited by Cellphone; 04-22-2016 at 07:36 PM.

  5. #15

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    Quote Originally Posted by Cellphone View Post
    Okay if you can fix this and get it working better.......Omg man you will make me so much money I will run this 24/7

    wuuuduuu's dawnport to desert dungeon script - http://forums.xenobot.net/showthread...uuuduu-Scripts

    there is alot of labels missing in dawnport general, and had a error code come up from the eq changer by hjugo

    there is alot of the base mechanics here tho and id say 80-90% of this script is done...

    I need to be able to select my vocation in lua config -

    I need the exp check at lvl 8 to work right,

    He seems to like longsword as after he left dawnport he didnt want to equip jagged and shield, and i tried to throw it on ground and he would pick it up lol

    it doesnt change armor in dawnport, Had a studded armor arm 5 sitting there had to manuel equip, maybe have it equip the better items that the monster's its hunting drops

    problem with label odessa's and selecting voc, problem with choosing the right voc door.

    this is just what ive ran into so far, currently he has gotten to venore, equiped new gear (With some help) and bought a shovel and went to rotworms to hunt.

    The base things Need the most attention, there is also a option to select a town in dawnport general, If you really want too, Maybe make a option to hunt thais, ab'dendirel, or carlin aswell, depending on what voc you choose and what town easy easyist to hunt with that voc, instead of trying to run 4 clients at once and there all gonna clump in one cave. I can do 1by1 tho if you can fix the basic's and I can make more then just a EK with this script. aswell a couple option routes / hunting grounds in dawnport would be nice, to prevent clumping.

    My goal would be to have 4 clients running, and complete this quest twice a day. and thats a pretty low expectation, you should be able to hit lvl 20 in under 2 hours. If you had a premmy acc with bonus stam time with each new character I bet you could get 20 in under a hour~

    It could have potential of getting this done in under 2 hours as free acc 3 max, and if hunting in the right spots, you could profit a bit while lvling to 20

    this is my project to you Take it or leave it, I really hope you take it

    update - My lvl 8 knight is now dead, from rotworms and carions lol - didnt bring enough potions i dont think - didnt even get lvl 9 lol
    This is very interesting, i am sorry for the delay, I went on Vacation with the family, this may take me just a little bit of time, i will have to run these scripts and see how i will edit them, i have a few things in mind, but i will start working on these by Thursday! Thanks for the input and thanks for another request!

    ------Use this as a bump as well--------- =]

  6. #16

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    I know it hasnt been 24 hours yest, but im normally in bed, so ima try to make my Bumb time *pm, please excuse this 1 time exception.
    ---Bump---
    If someone wants to work on this item seller with me, please PM me....

  7. #17

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    god im terrible..... bump maybe?

  8. #18
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    It'd be great if you could fix this 'Venore Daily Tasks' script:

    ------------------------------------------------------------------------------------------------------
    --------------------------------------- Settings -----------------------------------------------------
    ------------------------------------------------------------------------------------------------------
    logoutWhenDone = false
    alertWhenDone = true
    digForSlug = true
    capToDeposit = 0 --4 + 18 + 19 -- Will go to the bank if cap is less than this, default is what you need to carry the quest items
    transferGold = no
    transferTo = "Kharsek"

    ------------------------------------------------------------------------------------------------------
    --------------------------------------- Constants ----------------------------------------------------
    ------------------------------------------------------------------------------------------------------
    toolID = 17513
    shovelID = 3457
    ------------------------------------------------------------------------------------------------------
    --------------------------------------- Labels -------------------------------------------------------
    ------------------------------------------------------------------------------------------------------
    Targeting.Start()
    Looter.Start()

    registerEventListener(WALKER_SELECTLABEL, "handleLabel")

    function handleLabel(labelName)
    if labelName == "NormanStart" then
    Walker.Stop()
    Self.SayToNpc({"hi", "job", "maintenance", "yes", "pathfinder", "yes", "sabotage", "yes"}, 90)
    Walker.Start()

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "RepairNorth" then
    delayWalker(500)
    useItemOnGround(toolID, NORTH)

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "RepairEast" then
    delayWalker(500)
    useItemOnGround(toolID, EAST)

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "RepairSouth" then
    delayWalker(500)
    useItemOnGround(toolID, SOUTH)

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "RepairWest" then
    delayWalker(500)
    useItemOnGround(toolID, WEST)

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "NormanEnd" then
    Walker.Stop()
    -- Drop Can of Oil since you'll be given a new one next time, even if you're still carrying your old one
    local bp = Container.New(backpack)
    local pos = Self.Position()
    for spot = bp:ItemCount() - 1, 0, -1 do
    local item = bp:GetItemData(spot)
    if item.id == toolId then
    delayWalker(300)
    bp:MoveItemToGround(spot, pos.x, pos.y, pos.z)
    end
    end
    wait(2000, 3000)
    Self.SayToNpc({"hi", "maintenance", "pathfinder", "sabotage", "bonus", "yes"}, 90)
    Walker.ConditionalGoto(Self.Cap() < minCap, "GoDeposit", "End")
    Walker.Start()

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "Bank" then
    delayWalker(500)
    useItemOnGround(toolID, WEST)

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "Frank" or labelName == "Scott"then
    Walker.Stop()
    Self.SayToNpc({"hi", "yes"}, 90)
    Walker.Start()

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "Bank" then
    Walker.Stop()
    local money = Self.Money()
    Self.SayToNpc({"hi", "deposit all", "yes", "transfer", money, transferTo, "yes"}, 90)
    Walker.Start()

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "DigNorth" then
    if Self.ItemCount(shovelID) > 0 then
    delayWalker(300)
    useItemOnGround(shovelID, NORTH)
    end

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "CheckDig" then
    if not digForSlug then
    gotoLabel("EndDig")
    end
    ------------------------------------------------------------------------------------------------------

    elseif labelName == "End" then
    Walker.Stop()
    gotoLabel("Start")
    if logoutWhenDone then
    Self.Logout()
    end
    if alertWhenDone then
    alert()
    end

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "DoorSouth" then
    Walker.Stop()
    local pos = Self.Position()
    Self.Step(SOUTH)
    wait(400, 600)
    while (Self.Position().y ~= pos.y+1) do
    Self.UseItemFromGround(pos.x, pos.y+1, pos.z)
    wait(400, 600)
    Self.Step(SOUTH)
    end
    Walker.Start()

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "DoorNorth" then
    Walker.Stop()
    local pos = Self.Position()
    Self.Step(NORTH)
    wait(400, 600)
    while (Self.Position().y ~= pos.y-1) do
    Self.UseItemFromGround(pos.x, pos.y-1, pos.z)
    wait(400, 600)
    Self.Step(NORTH)
    wait(400, 600)
    end
    Walker.Start()

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "DoorWest" then
    Walker.Stop()
    local pos = Self.Position()
    Self.Step(WEST)
    wait(400, 600)
    while (Self.Position().x ~= pos.x-1) do
    Self.UseItemFromGround(pos.x-1, pos.y, pos.z)
    wait(400, 600)
    Self.Step(WEST)
    wait(400, 600)
    end
    Walker.Start()

    ------------------------------------------------------------------------------------------------------

    elseif labelName == "DoorEast" then
    Walker.Stop()
    local pos = Self.Position()
    Self.Step(EAST)
    wait(400, 600)
    while (Self.Position().x ~= pos.x+1) do
    Self.UseItemFromGround(pos.x+1, pos.y, pos.z)
    wait(400, 600)
    Self.Step(EAST)
    wait(400, 600)
    end
    Walker.Start()

    ------------------------------------------------------------------------------------------------------
    end
    end

    function useItemOnGround(item, DIR)
    local pos = Self.Position()
    if(DIR == NORTH) then
    Self.UseItemWithGround(item, pos.x, pos.y-1, pos.z)
    elseif(DIR == SOUTH) then
    Self.UseItemWithGround(item, pos.x, pos.y+1, pos.z)
    elseif(DIR == EAST) then
    Self.UseItemWithGround(item, pos.x+1, pos.y, pos.z)
    elseif(DIR == WEST) then
    Self.UseItemWithGround(item, pos.x-1, pos.y, pos.z)
    end
    end


    I've looked over it several times and can't find out why it doesn't talk to NPCs and is really buggy every other run. Sometimes it won't use the oil can, other times it won't go underground.

  9. #19

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    bro can help me with this?
    zao muuggy plains for paladin
    http://forums.xenobot.net/showthread...0-AFK-AND-FREE

  10. #20

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    I'm looking for a script that assumed Malee weapon when you run out spear in his arms. Could somebody a script litter?

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