XenoBot Forums - Powered by vBulletin

User Tag List

Page 40 of 76 FirstFirst ... 30383940414250 ... LastLast
Results 391 to 400 of 757

Thread: ★★★ BolloScripts.com ★★★ | ◆ Quality Scripts ◆ Experience ◆ Personal Support ◆

  1. #391

    Join Date
    Nov 2015
    Posts
    61
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    Hey Bollo i'm wondering about your Oramond West Surface Bomber*New*. Does it UE when trapped? Or just avalanche? Or random?

    Thanks

  2. #392

    Join Date
    Nov 2015
    Posts
    61
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    Some feedback. I noticed it stops at first oramond floor when it goes back to refill, was near dying. It just stops and throws a thunderstorm rune or two u know. U need to fix this bug mate.

  3. #393
    Senior Member Bollo's Avatar
    Join Date
    Aug 2012
    Location
    Sweden
    Posts
    1,865
    Mentioned
    174 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by brindeds View Post
    After ending the first task, it seems that it continues counting without remain after asking a new one.
    I recommend the creation of a HUD for me to better detail what is happening to. But the fact is that the count is not being precise, I have changed up correctly in .lua

    Script Forbidden Lands Hydras RP.

    Local Kills = 494 --- How many Hydras have you killed on your task (X / 650) before starting this session?
    Hey,

    Thats odd, I just tested it as Im writing this on my RP and it did not go to Grizzly a second time after just finishing the task.

    Sure, Ive been thinkng of creating a HUD/Tasker and its on my To-Do list when I got time, not sure how it will work with the whole 11.0 thing but yeah before that..
    Still, I dont see any reason why there is a need of a HUD to have control over things, when its working as intended as far as I can see?

    Also, you do realize that having Kills = 494, will make the bot start from 494/650 kills, *EVERY* time it starts the bot. So unless you want to start at that, you will change it between when you logout etc.
    Im not really sure what you're after, are you saying you want a HUD in order to be able to "see" what the bot thinks, due to you're not aware with how the code works?


    Quote Originally Posted by estt View Post
    About that new Drefia Grims there it's says that i can choose the floor? So it can exp on -2 or -3 ? And its using great fire bombs?

    Regards Bollo.
    Yes, currently -2 and atm also adding the -3 as an option.

    And no, its not using any fire bombs.

    Will upload video in the coming days, Ill write a post of it + it will be on first page on bolloscripts.com
    Quote Originally Posted by M4N93 View Post
    YO! have run your RP Hydra Forbidden Lands for some hours now and its rly working smooth! awesome job bro
    Cheers mate! RP + HYdras = <3
    Quote Originally Posted by pagge123 View Post
    Execute the script once then save it and it will execute it next time
    +1
    Quote Originally Posted by Katwreck View Post
    Hi i've been using your mage Peninsula Tomb script for level 20 and it wont refill, i leaves spawn when <20 mana pots but when back in town it won't deposit loot or money and won't refill.

    mvh Andreas// ha så kul på valborg! gillar dina scripts
    Hey! Thx bro! Hoppas du hade det ncie.

    Kan du utveckla vad du menar? Det där scriptet har använts länge, rätt säker på att det funkar so mdet ska!
    Mvh
    Quote Originally Posted by Guran99 View Post
    Hey Bollo i'm wondering about your Oramond West Surface Bomber*New*. Does it UE when trapped? Or just avalanche? Or random?

    Thanks
    Quote Originally Posted by Guran99 View Post
    Some feedback. I noticed it stops at first oramond floor when it goes back to refill, was near dying. It just stops and throws a thunderstorm rune or two u know. U need to fix this bug mate.
    More details about where you got stuck etc mate, otherwise I cant answer m8!

    PM me all the details etc

  4. #394
    Senior Member Bollo's Avatar
    Join Date
    Aug 2012
    Location
    Sweden
    Posts
    1,865
    Mentioned
    174 Post(s)
    Tagged
    0 Thread(s)
    Happy double exp weekend everyone!

  5. #395
    Kaktusen's Avatar
    Join Date
    Feb 2016
    Posts
    18
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is there a way to make dropvials.lua drop x amount of empty flasks instead of 1? Is it possible to change the f(x) coordinates where they are dropped?

  6. #396

    Join Date
    Mar 2016
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I can honestly say that every single script that i have tried/bought from bollo Delivers 100% of what the info is provided about the script Experience an hour or what ever is provided on the description it is always on point unlike solid script i dont wanna sound like im pointing fingers but every single script i got from them was Horse shi. i recently bought the LB wyrm hill for the ED and man i gotta say i love it honestly one of the most low key spots ever i've always seen a knight botting the top floors and the bottom floors are always free. Thank you very much bollo for your support in the xeno community! much love brotha.

  7. #397

    Join Date
    Nov 2013
    Posts
    37
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Hey you got skype Bollo?

  8. #398
    Senior Member Bollo's Avatar
    Join Date
    Aug 2012
    Location
    Sweden
    Posts
    1,865
    Mentioned
    174 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Kaktusen View Post
    Is there a way to make dropvials.lua drop x amount of empty flasks instead of 1? Is it possible to change the f(x) coordinates where they are dropped?
    Yes, its an easy fix. About the coordinates, in short, no its not possible.

    I made a quick new version of vial-dropper:
    Code:
    --- Modified VialDropper by BolloScripts.
    --- Checks every 20-30second if you have more than 10 flasks.
    --- If you have over 10 empty vials, it will drop them on the ground under your character.
    while (true) do 
    	if(Self.Flasks() > 10) then
    		Self.DropFlasks(Self.Position().x, Self.Position().y, Self.Position().z)
    	end
    	wait(20000, 30000) 
    end
    Uploaded the lua file to Oronjo: https://www.oronjo.com/p/gTBPmHo3odwrLrDKe
    or just paste it from the raw code above or at pastebin into a .lua file: http://pastebin.com/NJRr6GA7


    Quote Originally Posted by NepNY1 View Post
    I can honestly say that every single script that i have tried/bought from bollo Delivers 100% of what the info is provided about the script Experience an hour or what ever is provided on the description it is always on point unlike solid script i dont wanna sound like im pointing fingers but every single script i got from them was Horse shi. i recently bought the LB wyrm hill for the ED and man i gotta say i love it honestly one of the most low key spots ever i've always seen a knight botting the top floors and the bottom floors are always free. Thank you very much bollo for your support in the xeno community! much love brotha.
    Cheers mate for the kind words!
    Quote Originally Posted by You Mad Bruh View Post
    Hey you got skype Bollo?
    Yes, PM me your Skype nick and ill and u!

  9. #399

    Join Date
    Nov 2013
    Posts
    37
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Hey I pm you my nick name but still noting on skype and I need help since this morning with this script I bought that all it does it goes in a circle from rebuying supplies to checking the softies then goes back redoes it all over again confusing me.

  10. #400
    Senior Member Bollo's Avatar
    Join Date
    Aug 2012
    Location
    Sweden
    Posts
    1,865
    Mentioned
    174 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by You Mad Bruh View Post
    Hey I pm you my nick name but still noting on skype and I need help since this morning with this script I bought that all it does it goes in a circle from rebuying supplies to checking the softies then goes back redoes it all over again confusing me.
    I've added you on Skype.

    It sounds like you dont have the requirements to leave for the hunt.
    Do this:
    1. Leave all your current pots/arrows etc in DP.
    2. Check how much cap you have
    3. Open up the .lua, edit with the amount of supplies you're sure you can carry with the current cap you have.
    4. Reload the lua.
    5. Save. (next time, it will load the correct lua with the script, so you only need to Load & Run the script straight away).
    6. Run the script.
    7. Enjoy!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •