XenoBot Forums - Powered by vBulletin

User Tag List

Page 10 of 12 FirstFirst ... 89101112 LastLast
Results 91 to 100 of 117

Thread: shAdOwArt's Screenshot Thread

  1. #91
    Moderator shadowart's Avatar
    Join Date
    Dec 2014
    Location
    Sweden
    Posts
    1,985
    Mentioned
    225 Post(s)
    Tagged
    3 Thread(s)

    Two more pirate hunters have joined the fray!



    Another try at finding a different spawn for Blue Commoner. Some maths gives me breakeven as a better estimate for Hidden Lizards. However, that ain't good enough for me. I might give it another try later though. Tomorrow I think I'll just go to the other water elemental spawn.






    Black Summoner and Orange Noble are exping nicely.


    Tomorrow I'm going to remove the regular cave exit from the script and force it to always exit via the teleporter. Getting stuck at the 1sqm wide bridge after the regular exit is a big waste of stamina and time. In order to be able to stay as long as possible in the cave I also reworked the ignore system so that you an set different "leave" and "ignore targets below" values for supplies.


    Some people are so gullible... The chat replier actually works surprisingly well (as in maybe 30% of the time), perhaps because 90% of all people just say something like "hi. how long?" and then I tell them some made up large number. Allthough it never works when they were in the cave first...

  2. #92
    Moderator shadowart's Avatar
    Join Date
    Dec 2014
    Location
    Sweden
    Posts
    1,985
    Mentioned
    225 Post(s)
    Tagged
    3 Thread(s)
    Pirate hunting is coming along nicely. It takes around 10 hours to do one task and the item you get goes for 100k-500k. That's crazy considering I already get 10k-20k/h from the regular loot.

    Magic levels take sooo long.

    I decided to powerlevel this character since next months premium has already been secured (its on the same account as the Mooh'tah hunter). I think I could get the same exp with better profits at Mutated Humans. However, most of the time there's someone else in that spawn so in practice this one is faster. Profits should also go up over time considering I'm pretty low for this spawn.

    Changed to a different Mooh'tah config since I'm higher level now and can handle hunting more aggressively. Exp went up around ~100k/h. Taking refill time into account this is probably the same as I would get at Souleaters, though I think its still a little worse inside the actual spawn.
    Last edited by shadowart; 08-05-2016 at 02:34 PM.

  3. #93
    Moderator shadowart's Avatar
    Join Date
    Dec 2014
    Location
    Sweden
    Posts
    1,985
    Mentioned
    225 Post(s)
    Tagged
    3 Thread(s)
    Two more Lissy's. Sold the shirt fort 300k both times.
    Moved Blue Commoner to the new water elementals. Shirmps adds another 15k/h to the profit, on top on what the hud displays.


    Exp keep being nice and profits have gotten a little better. I probably had bad luck during my first test run.

    Couldn't quite sustain 600k/h over longer sessions. But at least turning on the hardcore mode has improved the profits quite a bit.

    I'm not able to bot during the night anymore, so I have to suffer more interferences in the glooth bandit spawn than I used to. Today there even was a fucking paladin there. Wtf? I did some really cool stuff with the lurer in the large rooms though which I think improved the safety of the script quite drastically. I'm gonna send Black Summoner there as soon as she hits 200.

    Definitely inspired by Garkstal from windbot. Imo this style of forced circling is a lot safer than letting the elastic targeter do its thing. There's a whole bunch of pitfalls that you have to look out for when implementing this on Xeno though. As a bonus I think it also tends to keep the enemies more bunched up so that your spells do more damage.

    I've also pulled down the download links for all my level 100+ scripts. Since I'm so active now I'm considering re-opening my paid thread, but I haven't decided yet.
    Last edited by shadowart; 08-06-2016 at 01:51 PM.

  4. #94
    Sargul's Avatar
    Join Date
    Jul 2016
    Posts
    314
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Lol, 3 Lethal Lissy XD I have killed around 8-12 bosses and only 1 Lethal. Nice imgs, as always shadow!

    About your script of arena, it enter to the little rooms of Mutated Tigers? And it has anti trapper? XD I died using SS script because some guy trapped me inside of this little room and the bot didnt opened the gate. Sad

    Come on what are you waiting for!!!!!!!!!!!!
    Shadowart paid thread. I can see the future, a fucking success

    Btw I saw somewhere you are using Discord, if you dont mind can you give me your tag, or add me?
    Sargul#9152

  5. #95
    Moderator shadowart's Avatar
    Join Date
    Dec 2014
    Location
    Sweden
    Posts
    1,985
    Mentioned
    225 Post(s)
    Tagged
    3 Thread(s)
    Nah anti-trap for the tiger rooms, hadn't thought of that possibility. Nor have I seen a single player in the spawn since I started. I think I'd do anti-trap like this:
    lua code:

    -- TODO: Figure out the real door positions.
    local dorPoses =
    {
    {21321, 43242, 4324},
    {21321, 43242, 4324},
    {21321, 43242, 4324},
    {21321, 43242, 4324},
    {21321, 43242, 4324},
    }

    Module("Anti-Tiger Trap", function(module)
    if Walker.IsStuck() and Self.TargetID() == 0 then
    for _, pos in ipairs(doorPoses) do
    if Self.Position().z == pos[3] and Self.DistanceFromPositioN(unpack(pos)) <= 7 then
    Self.UseDoor(unpack(pos))
    wait(1000)
    end
    end
    end
    module:Delay(1000)
    end)


    Edit: Is the syntax highlighter broken?

    Added you on Discord.

  6. #96
    Sargul's Avatar
    Join Date
    Jul 2016
    Posts
    314
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Lol, and you dont want to make a paid thread script, is enough to see your knowledge.

    Just do it!

  7. #97
    Moderator shadowart's Avatar
    Join Date
    Dec 2014
    Location
    Sweden
    Posts
    1,985
    Mentioned
    225 Post(s)
    Tagged
    3 Thread(s)
    Quote Originally Posted by shadowart View Post
    Nah anti-trap for the tiger rooms, hadn't thought of that possibility. Nor have I seen a single player in the spawn since I started.
    I jinxed it. When I logged in today I found myself trapped in one of those rooms... Anyways I've added the anti-trap now and verified that it works. Though there were a few syntax errors in the version I posted earlier.

  8. #98
    Sargul's Avatar
    Join Date
    Jul 2016
    Posts
    314
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by shadowart View Post
    I jinxed it. When I logged in today I found myself trapped in one of those rooms... Anyways I've added the anti-trap now and verified that it works. Though there were a few syntax errors in the version I posted earlier.

  9. #99

    Join Date
    Mar 2016
    Posts
    30
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Nice thread!

    Are you using ur own pirate script or someone elses? If ur using ur own, is it available for the public?

    Thanks

  10. #100
    Moderator shadowart's Avatar
    Join Date
    Dec 2014
    Location
    Sweden
    Posts
    1,985
    Mentioned
    225 Post(s)
    Tagged
    3 Thread(s)
    Quote Originally Posted by [email protected] View Post
    Nice thread!

    Are you using ur own pirate script or someone elses? If ur using ur own, is it available for the public?

    Thanks
    I'll be reopening my paid thread soon. Then that, some other new stuff and some more old stuff that have temporarily removed will show up.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •