XenoBot Forums - Powered by vBulletin

User Tag List

Page 58 of 65 FirstFirst ... 8485657585960 ... LastLast
Results 571 to 580 of 650

Thread: shAdOwArt's Scripts

  1. #571
    Senior Member Trykon's Avatar
    Join Date
    Nov 2014
    Location
    UK
    Posts
    952
    Mentioned
    11 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by shadowart View Post
    The following scripts are currently looking real Tibia EK testers:
    • [250+] Glooth Bandits East
    • [230+] Quara Grotto
    • [150+] Sea Serpents South

    All scripts are based on older waypoints so they should definitely work, but I want to get a better idea of what kind of stats that they can get.
    Hey sea serpents require any access? I got 160+ ek and I could test it but I barely made any access quests on him
    All my full afk scripts are accessible at:
    My thread
    My store
    My project
    Looking for RL Tibia testers - RP and EK scripts for FREE. Link to info.

  2. #572
    Moderator shadowart's Avatar
    Join Date
    Dec 2014
    Location
    Sweden
    Posts
    1,985
    Mentioned
    225 Post(s)
    Tagged
    3 Thread(s)
    Quote Originally Posted by Trykon View Post
    Hey sea serpents require any access? I got 160+ ek and I could test it but I barely made any access quests on him
    http://tibia.wikia.com/wiki/The_Hunt..._Quest/Spoiler

    It's a very short quest, but it requires some rare fishes which may be expensive.

  3. #573
    Senior Member Trykon's Avatar
    Join Date
    Nov 2014
    Location
    UK
    Posts
    952
    Mentioned
    11 Post(s)
    Tagged
    0 Thread(s)
    If you dont find anybody today, i will check the price and eventually do the quest (i work today double shift and finish past midnight, thats why i cant give you naswr now)
    All my full afk scripts are accessible at:
    My thread
    My store
    My project
    Looking for RL Tibia testers - RP and EK scripts for FREE. Link to info.

  4. #574
    jperez42's Avatar
    Join Date
    Nov 2012
    Location
    South Carolina
    Posts
    44
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by shadowart View Post
    MUTATED HUMANS
    Download: HERE
    Requirements: 50+
    Start From: Yalahar

    NOTES:
    This script does not require access to the gate mechanism, but on the other hand it does not have an option to us the mechanism either, should you have access to it. Also, note that the script uses both utura and strong health potions so if you want to run it below 50 you'll have to modify the healer.
    It seems that as of today, my knight no longer goes to the bank to deposit gold before going to refill mana potions. As a result, he gets stuck at the magic store trying to buy mana potions, but doesn't have enough cap to buy the required number of potions. Any ideas what I might be doing wrong? I haven't changed anything in the configuration in the last several days. Thanks!

  5. #575
    jperez42's Avatar
    Join Date
    Nov 2012
    Location
    South Carolina
    Posts
    44
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by jperez42 View Post
    It seems that as of today, my knight no longer goes to the bank to deposit gold before going to refill mana potions. As a result, he gets stuck at the magic store trying to buy mana potions, but doesn't have enough cap to buy the required number of potions. Any ideas what I might be doing wrong? I haven't changed anything in the configuration in the last several days. Thanks!
    @shadowart I don't claim to be an expert at LUA, or even very efficient with it, but I was able to fix my issue by changing this part of the script:

    Code:
    registerLabelHandler("CheckBank", "Bank", function()
    		Walker.ConditionalGoto(XenoBot.IsInRealTibia() and isPremium, 'EndBank')
    	end)
    To this:

    Code:
    registerLabelHandler("CheckBank", "Bank", function()
    		Walker.ConditionalGoto(XenoBot.IsInRealTibia() and isPremium, 'CheckBank')
    	end)
    It doesn't seem like that should work, but it does. The way I read that is when the walker hits the CheckBank label, it should go back to the CheckBank label if this is real Tibia, and the account is premium. Is that right?

  6. #576
    Moderator shadowart's Avatar
    Join Date
    Dec 2014
    Location
    Sweden
    Posts
    1,985
    Mentioned
    225 Post(s)
    Tagged
    3 Thread(s)
    I've reuploaded that script. I hadn't taken into account that you frequently loot more gold than you spend on supplies with that script.

  7. #577
    jperez42's Avatar
    Join Date
    Nov 2012
    Location
    South Carolina
    Posts
    44
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by shadowart View Post
    I've reuploaded that script. I hadn't taken into account that you frequently loot more gold than you spend on supplies with that script.
    Oh sweet. I'm not able to try it while I'm at work, but I did notice the Mutated Rats script did the same thing. I'll give it a try when I get home from work. Thank you!

  8. #578

    Join Date
    Mar 2016
    Posts
    30
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey man!

    I just bought:
    130+ Krailos Wailing Widow Cave

    And I have to say what an amazing script! Good job. I have one question tho.
    There is a dynamic looting setting in the config file that the character is supposed to pickup certain items over 300 cap. But it isn't doing that? Is there something else I have to add to the script in terms of .lua files?

    Thank you! Keep up the good work

  9. #579
    Moderator shadowart's Avatar
    Join Date
    Dec 2014
    Location
    Sweden
    Posts
    1,985
    Mentioned
    225 Post(s)
    Tagged
    3 Thread(s)
    Quote Originally Posted by [email protected] View Post
    Hey man!

    I just bought:
    130+ Krailos Wailing Widow Cave

    And I have to say what an amazing script! Good job. I have one question tho.
    There is a dynamic looting setting in the config file that the character is supposed to pickup certain items over 300 cap. But it isn't doing that? Is there something else I have to add to the script in terms of .lua files?

    Thank you! Keep up the good work
    They're commented away because I do not think its worth picking up those items but some people might. Those people can remove the double dashes to uncomment those lines.

  10. #580

    Join Date
    Mar 2016
    Posts
    30
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •