Adding another doubt: In "WB", I can use "islocation()" It will check if character is on that exactly sqm.. I use it after important ways like down stais.. After that I'll check if really is down.
Adding another doubt: In "WB", I can use "islocation()" It will check if character is on that exactly sqm.. I use it after important ways like down stais.. After that I'll check if really is down.
WB needs islocation because it skips waypoints if you get stuck, XB doesnt unless you're on the wrong floor so you almost never need to do location checking.
You can use Self.Position().z to check your z-coordinate. However, you don't need to do this after stuff like holes, ladders and stairs. Those waypoints are not going to fail. If you passed a rope waypoint you will always have managed to rope yourself up etc... Position checking are for when you custom lua code to move yourself around, like when you're opening and walking through a door.
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Instead creating label to reset or open bps you need module that will open them when they are closed. This will be loop that simply checks if given color bps are open (could be just check if main bp is open). This should stop the walker, close bps (in case you lost only one), open them and start the walker again.
This is the function like registerevent or something, forgot that as I always copy and past this bit xD you can check it in the scripts, then if you have it you need to just execute this script in client using scripter
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It works like while loop through the whole script, but is not disrupting other scripts and modules... I use this for example to fill supply bps, refilling mana when no monsters on screen or ignore monsters when low ammo. Download my free rp 15+ ankrahmun tarpit tomb to see the structure. It is at the bottom of lua script
All my full afk scripts are accessible at:
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Thanks!
Another one.. Now in Depositer.. I`ll explain how I do in Windbot:
Action:
01. Open MainBP
02. Open LootBP (And keep going through all other bps inside with same color until no more bps available to open.. I mean he open the LootBP to the last one even if no more items on it..)
03. Open Depot Chest
04. Open ONE backpack inside Depot Chest with another 20 backpacks (2 stack and 18 non-stack)
05. Then he goes through the loot backpacks from end to the begining one by one until it gets to the MainBP taking each loot for it respective category (a=stack b=nonstack)
Any idea how I can do this? Remember i`m playing in OTSERVER and I don`t have the new depot chest (with 16 (?) other depot - 1 for each city inside)