If X player say Y my character will take follow on Z
Please help me create something like this.
Code:
LocalSpeechProxy.OnReceive("myproxy", function(proxy, mtype, speaker, level, text)
if speaker == "Uranus" and text == "follow message" then
Creature.Follow("Bazioza")
end
end)
LocalSpeechProxy.OnReceive("myproxy", function(proxy, mtype, speaker, level, text)
if speaker == "Uranus" and text == "follow message" then
Creature.Follow("Bazioza")
end
end)