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Thread: [Update] XenoBot v2.7.1

  1. #21
    Super Moderator Infernal Bolt's Avatar
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    So you reverted back to the old walker system? It's working good now anyways.
    Thanks for the update

    Quote Originally Posted by flpsan View Post
    Could you take a look at the CPU usage? It's wasting more than before. In my PC each Xeno was using like 3-4% of my CPU and now its like 6-8%
    lowering the fps on the clients will lower the cpu usage.
    Last edited by Infernal Bolt; 08-31-2012 at 01:24 PM.

  2. #22

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    Quote Originally Posted by Bjornen View Post
    When the bot has finished killing the monster, it sometimes won't loot. Just stands there and I'll get disconnected for inactivity.
    It seems to skip some bodies too, and sometimes it's just opening bodies without looting.
    Same, only on ancient scarab i noticed it though

  3. #23
    XenoBot Developer DarkstaR's Avatar
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    Quote Originally Posted by Infernal Bolt View Post
    So you reverted back to the old walker system? It's working good now anyways.
    Thanks for the update .
    Nope. Fixed the new one.

    Quote Originally Posted by Kingdom View Post
    Same, only on ancient scarab i noticed it though
    This is weird. I haven't experienced this. Can you give me a script which causes it?

  4. #24

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    Thanks for the fast update!

    Tho i got some problems with looting too. I'm botting sea serpents(luke fisher script), but it skips loot quite often, i think it's because you are walking slow and then the bot already thinks he passed the tile. Thanks

    1 client uses 70% of my cpu-usage btw, but that's also when it's not injected. 2 months ago i was able to run 4 clients but idk why i can't do it anymore:S
    Last edited by twan; 08-31-2012 at 02:01 PM.

  5. #25

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    Last edited by Kingdom; 08-31-2012 at 02:00 PM.

  6. #26
    Super Moderator Infernal Bolt's Avatar
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    Quote Originally Posted by DarkstaR View Post
    Nope. Fixed the new one.
    Okay, it's delaying on nodes again and the last one didn't do that so that's why I thought it was the old walker.

  7. #27
    Senior Member Fixi's Avatar
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    Working fine for me on 3 chars. Faster than before and all stucks got fixed for me atleast
    Keep up that fast and good work!

    But sometimes it still walks over fire even when there is way right and left to walk along
    Last edited by Fixi; 08-31-2012 at 04:34 PM.
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  8. #28

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    i got problem with walker. sometimes he walk on 2sqm like he dont know which way to choose. it looks like this M elf arcanist what is near wall and shot at me and 1-2 are sqm shere bot is walking from 1 to 2 from 2 to 1 and cant reach a target, this also happened to me when between me and dead corpse was unwalkable sqm. first he want to go north and then south and all the timeruning from 1 to 2
    xxxxxxxxxxx xxxxxxxx
    xxxxxx12xxx xCU2xxx C-corpse
    xMxxxxxxxxx xxU1xxx U- unwalkable sqm
    xxxxxxxxxxx xxxxxxx

  9. #29
    Lifetime Subscriber Xeno Scripts's Avatar
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    @DarkstaR: I got a problem with the cookies, it looks like i have to pay for them after the latest update. Could you please check it?



  10. #30
    XenoBot Developer DarkstaR's Avatar
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    Quote Originally Posted by pain0816 View Post
    i got problem with walker. sometimes he walk on 2sqm like he dont know which way to choose. it looks like this M elf arcanist what is near wall and shot at me and 1-2 are sqm shere bot is walking from 1 to 2 from 2 to 1 and cant reach a target, this also happened to me when between me and dead corpse was unwalkable sqm. first he want to go north and then south and all the timeruning from 1 to 2
    xxxxxxxxxxx xxxxxxxx
    xxxxxx12xxx xCU2xxx C-corpse
    xMxxxxxxxxx xxU1xxx U- unwalkable sqm
    xxxxxxxxxxx xxxxxxx
    I'll look into it, thanks.

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