Quote Originally Posted by DarkstaR View Post
Let's say that once I fix special areas, I add a "negative" selection which makes the special area always assume the tile as walkable instead of blocking. Would be too much shit to integrate that into your scripts, now would it?
Do you say that it's possible to integrate it into my script now? How? It's worth the shit I guess. I have to get up at night to make the bot walk again when it gets stuck so if it's possible I would put some effort in it to make it walk smooth again.
If it's not possible then be it. There are worse things in life.