when i played i used this shit
lua code:
local LootBp1       = 'Orange Backpack'
local LootBp2 = 'Purple Backpack'
local StackBp = 'Green Backpack'
local GoldBp = 'Grey Backpack'
local numberOfBackpacks = 5

Module('Alarm Containers', function(mod)
if #Container.GetAll() < numberOfBackpacks and Self.isInPz() == false then
alert()
print('Containers fucked up, stopping to reset BPs')
setWalkerEnabled(false)
Targeting.Stop()
Looter.Stop()
Self.CloseContainers()
Self.OpenMainBackpack(true):OpenChildren({GoldBp, true},{StackBp, false},{LootBp1, false},{LootBp2, false})
wait(200, 500)
setWalkerEnabled(true)
Targeting.Start()
Looter.Start()
end
mod:Delay(2000)
end)