Quote Originally Posted by giefme20 View Post
Before update, walker was walking between waypoints flowly. Now, when next waypoint is above screen, walker just stop. You can create waypoints with range 5SQM then next waypoints are always on the screen and walker won't stop.
That still tells me nothing because off-screen waypoints work absolutely fine for me. Like I said, give me a script that's broken or stop spamming the thread.